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<blockquote data-quote="Traveon Wyvernspur" data-source="post: 5660129" data-attributes="member: 73201"><p>I still have to adamantly disagree with this assessment. Yes you'd be trained at first with the gun, but after the initial training it takes years of practice to hone your skill, not years in the classroom listening to an instructor. I think of these characters that we play in RPGs as heroes, they are the best of the best, they are the smartest, fastest, and most powerful of people in the world. They advance quickly when they see something done, they practice constantly whether it be against each other sparring or whether it be against enemies they fight along their journeys.</p><p></p><p>A rogue for example would know the basics, he'd have a small knowledge base to work off of and from there he'd hone his skill with PRACTICE (or in other words skill challenges via his thievery checks). This gives him more time to develop his skill, notice other nuances that he hasn't seen before and really get a feel for the new traps, perhaps during the evenings at camp he is thinking over what he's seen and is practicing with making new traps/devices. Maybe he's part of a guild in a city adventure and the other rogues are giving him simple pointers during the "downtime." However you want to look at it, he needs not formal schooling or training to become better at his craft. He needs the experience, ala experience points, meaning he's done what he needs to via his fighting skills, his trap detection, and his trap dismantling to gain the next level of knowledge and that next "level" up.</p><p></p><p>The same goes with each and every class, they are practicing what they've learned throughout their careers in the adventuring world and gaining knowledge/experience throughout their time there. They develop their own skill-sets based on these experiences and hone their own unique styles to fit it whether they are feats or powers, prayers or sword techniques.</p></blockquote><p></p>
[QUOTE="Traveon Wyvernspur, post: 5660129, member: 73201"] I still have to adamantly disagree with this assessment. Yes you'd be trained at first with the gun, but after the initial training it takes years of practice to hone your skill, not years in the classroom listening to an instructor. I think of these characters that we play in RPGs as heroes, they are the best of the best, they are the smartest, fastest, and most powerful of people in the world. They advance quickly when they see something done, they practice constantly whether it be against each other sparring or whether it be against enemies they fight along their journeys. A rogue for example would know the basics, he'd have a small knowledge base to work off of and from there he'd hone his skill with PRACTICE (or in other words skill challenges via his thievery checks). This gives him more time to develop his skill, notice other nuances that he hasn't seen before and really get a feel for the new traps, perhaps during the evenings at camp he is thinking over what he's seen and is practicing with making new traps/devices. Maybe he's part of a guild in a city adventure and the other rogues are giving him simple pointers during the "downtime." However you want to look at it, he needs not formal schooling or training to become better at his craft. He needs the experience, ala experience points, meaning he's done what he needs to via his fighting skills, his trap detection, and his trap dismantling to gain the next level of knowledge and that next "level" up. The same goes with each and every class, they are practicing what they've learned throughout their careers in the adventuring world and gaining knowledge/experience throughout their time there. They develop their own skill-sets based on these experiences and hone their own unique styles to fit it whether they are feats or powers, prayers or sword techniques. [/QUOTE]
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