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Leveling, how do you handle it
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<blockquote data-quote="Rand" data-source="post: 1310188" data-attributes="member: 14155"><p>I calculate experience during the session as the players acquire it.</p><p>If the PC's gain enough to experience to gain a level then they have to wait until the end of an in-game day or another natural lull that has the characters waiting about for whatever reason.</p><p></p><p>No training is required as I consider the training to be whatever they've done over the last level, for multiclassing I assume that the characters have been training themselves and working on their abilities a little bit every morning/night.</p><p></p><p>Prestige Classes are handled in a similar manner, unless it has some form of RP'ing requirements, in which case they gain the +1 BAB/extra spell level immediately but must wait until those RP'ing requirements are fulfilled to utilize any PrC specific abilities or officially join an organization if any.</p><p>99% of the time the players have decided in advance they wish to take the PrC so the RP requirements will have already been fulfilled and they can take advantage of all their new abilities immediately.</p><p></p><p>Obviously, spellcasters can't start throwing around new spells etc until they've had the chance to pray/memorize or otherwise prepare them.</p><p></p><p></p><p>I've never seen reason to force they players to wait until the end of the session/adventure to level up. </p><p>I never let anyone level up during any form of action/even though, but waiting until the end of an in-game day or other logical in-game lull is fine for me.</p></blockquote><p></p>
[QUOTE="Rand, post: 1310188, member: 14155"] I calculate experience during the session as the players acquire it. If the PC's gain enough to experience to gain a level then they have to wait until the end of an in-game day or another natural lull that has the characters waiting about for whatever reason. No training is required as I consider the training to be whatever they've done over the last level, for multiclassing I assume that the characters have been training themselves and working on their abilities a little bit every morning/night. Prestige Classes are handled in a similar manner, unless it has some form of RP'ing requirements, in which case they gain the +1 BAB/extra spell level immediately but must wait until those RP'ing requirements are fulfilled to utilize any PrC specific abilities or officially join an organization if any. 99% of the time the players have decided in advance they wish to take the PrC so the RP requirements will have already been fulfilled and they can take advantage of all their new abilities immediately. Obviously, spellcasters can't start throwing around new spells etc until they've had the chance to pray/memorize or otherwise prepare them. I've never seen reason to force they players to wait until the end of the session/adventure to level up. I never let anyone level up during any form of action/even though, but waiting until the end of an in-game day or other logical in-game lull is fine for me. [/QUOTE]
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