Leveling Likes

I'll go so far as to say that reward/experience system that directly dictates leveling concerns and opportunities. The more codified the system, or the areas in which a system is more codified, leads toward trends in leveing concerns.

I like leveling when it reflects the evolving nature of the character, and even conversely, when the evolving nature of the character as reflected in his mechanical changes feedsback into the story and changes the sorts of stories that are supported by the game.

And supported by the reward system of the game, I would add.
 

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