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General Tabletop Discussion
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Leveling up PCs; How do you handle it?
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<blockquote data-quote="delericho" data-source="post: 5367480" data-attributes="member: 22424"><p>For D&D 3e, I go strictly by the book, except that the XP gained is divided by the number of <em>players</em> present, but all <em>characters</em> gain the same amount regardless of whether the player (or even the character) was there or not.</p><p></p><p>For any level-based game where characters can't spend/lose XP (4e, Pathfinder, d20 Modern, SWSE), I ditch XP entirely, I just have characters level up after a suitable number of sessions.</p><p></p><p>(In level-based systems, characters can level up as soon as they gain the XP to do so, but I only award XP at the end of the session.)</p><p></p><p>For games like Storyteller, WFRP or the like, where characters gain far fewer XP and spend these on individual increases, each player present gains a fixed number of points per session. (XP can be spent as soon as they are earned.)</p></blockquote><p></p>
[QUOTE="delericho, post: 5367480, member: 22424"] For D&D 3e, I go strictly by the book, except that the XP gained is divided by the number of [i]players[/i] present, but all [i]characters[/i] gain the same amount regardless of whether the player (or even the character) was there or not. For any level-based game where characters can't spend/lose XP (4e, Pathfinder, d20 Modern, SWSE), I ditch XP entirely, I just have characters level up after a suitable number of sessions. (In level-based systems, characters can level up as soon as they gain the XP to do so, but I only award XP at the end of the session.) For games like Storyteller, WFRP or the like, where characters gain far fewer XP and spend these on individual increases, each player present gains a fixed number of points per session. (XP can be spent as soon as they are earned.) [/QUOTE]
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Leveling up PCs; How do you handle it?
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