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General Tabletop Discussion
*TTRPGs General
leveling vs "locationing"
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<blockquote data-quote="xechnao" data-source="post: 5093968" data-attributes="member: 58105"><p>You are still thinking about leveling, alas it seems so hardwired <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Forget about character power or power in general. Try to forget about leveling and try to think about this:</p><p></p><p>Depending on your background, when the game begins some "doors" are open and some doors are "closed". There is some kind of need or motivation to try to open the "closed" doors because apart from their openness or closeness, the doors -or, in other words, your situation- will have qualities that push you to go on to try to open the closed ones. Which door you try to go after is your choice. And as you explore ways to try to approach the "doors" you want to, new doors are discovered that keep you going on. </p><p></p><p>I keep this abstract so to give a clue about the game design - beyond plot, so to avoid disorientating you.</p></blockquote><p></p>
[QUOTE="xechnao, post: 5093968, member: 58105"] You are still thinking about leveling, alas it seems so hardwired :p Forget about character power or power in general. Try to forget about leveling and try to think about this: Depending on your background, when the game begins some "doors" are open and some doors are "closed". There is some kind of need or motivation to try to open the "closed" doors because apart from their openness or closeness, the doors -or, in other words, your situation- will have qualities that push you to go on to try to open the closed ones. Which door you try to go after is your choice. And as you explore ways to try to approach the "doors" you want to, new doors are discovered that keep you going on. I keep this abstract so to give a clue about the game design - beyond plot, so to avoid disorientating you. [/QUOTE]
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leveling vs "locationing"
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