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General Tabletop Discussion
*Dungeons & Dragons
Levelling NPCs?
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<blockquote data-quote="Wolf118" data-source="post: 6729750" data-attributes="member: 72051"><p>Here's my take when I read anything that says that NPCs traveling with the party get their share of the XP; it's not to level the NPC, it's to 'soak' XP from the party for using the NPCs to benefit the party.</p><p></p><p>Not as a punishment, but as a 'tax' or 'cost'. Here you have these other creatures who are fighting alongside you, no matter their reasons. Assuming they do their share of the fighting, then the PCs shouldn't get the full XP for the encounters all to themselves. It's the same whether you hired henchmen, have apprentices, or have allies of convenience.</p><p></p><p>As to what to do with that XP, that's up to the DM. Unless the NPC already has levels in some particular class, using XP to level up the monsters isn't really going to match up with player leveling. Now if you're going to allow them to develop levels (see the Goblins comic <a href="http://www.goblinscomic.org" target="_blank">www.goblinscomic.org</a>) that's another matter. I suppose it depends on how much you want to track the monster's progression, and how central they are to the storyline.</p><p></p><p>But PCs level up to make them better able to take on more dangerous quests. If they progress, and their allies/henchmen/hirelings don't, it's a yardstick by which the PCs can see they've progressed. Here's this dude that fought alongside them at L1; maybe he was better at it than them. By L3, they're equivalent to him. By L5, they've surpassed him, and are saving his ass.</p></blockquote><p></p>
[QUOTE="Wolf118, post: 6729750, member: 72051"] Here's my take when I read anything that says that NPCs traveling with the party get their share of the XP; it's not to level the NPC, it's to 'soak' XP from the party for using the NPCs to benefit the party. Not as a punishment, but as a 'tax' or 'cost'. Here you have these other creatures who are fighting alongside you, no matter their reasons. Assuming they do their share of the fighting, then the PCs shouldn't get the full XP for the encounters all to themselves. It's the same whether you hired henchmen, have apprentices, or have allies of convenience. As to what to do with that XP, that's up to the DM. Unless the NPC already has levels in some particular class, using XP to level up the monsters isn't really going to match up with player leveling. Now if you're going to allow them to develop levels (see the Goblins comic [url]www.goblinscomic.org[/url]) that's another matter. I suppose it depends on how much you want to track the monster's progression, and how central they are to the storyline. But PCs level up to make them better able to take on more dangerous quests. If they progress, and their allies/henchmen/hirelings don't, it's a yardstick by which the PCs can see they've progressed. Here's this dude that fought alongside them at L1; maybe he was better at it than them. By L3, they're equivalent to him. By L5, they've surpassed him, and are saving his ass. [/QUOTE]
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