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<blockquote data-quote="Boddynock" data-source="post: 2056861" data-attributes="member: 21506"><p>I require training of my PCs. If they want to train solo, then it takes 1 week per class level of the class they are levelling in. (For example, a Fighter 3 who levels and adds another level of Fighter requires 4 weeks of solo training to gain new abilities.) If they work with a trainer, it takes 1 day per class level. The exception to both these rules is that, when gaining a level in a <strong>new</strong> class, they must train with a trainer for 1 week.</p><p></p><p>Anyone who has levels in the appropriate class at least the equal of the PCs new level in that class can act as a trainer. This means that another PC may train them - but <strong>cannot</strong> undertake their own training at the same time. That's an eight hour a day job - just like magic item creation.</p><p></p><p>I am toying with the idea of requiring a trainer for <strong>any</strong> new ability, including feats and new skills, as well as new class abilities but that does complicate matters.</p><p></p><p>PCs require downtime to train. It doesn't happen on the fly during adventures - although I might allow a modifier on the time required if they inform me that they are training with another PC every day for an hour. Mind you, if the fighters are having mock battles in the middle of the dungeon, I would be checking more frequently for wandering monsters!!</p></blockquote><p></p>
[QUOTE="Boddynock, post: 2056861, member: 21506"] I require training of my PCs. If they want to train solo, then it takes 1 week per class level of the class they are levelling in. (For example, a Fighter 3 who levels and adds another level of Fighter requires 4 weeks of solo training to gain new abilities.) If they work with a trainer, it takes 1 day per class level. The exception to both these rules is that, when gaining a level in a [B]new[/B] class, they must train with a trainer for 1 week. Anyone who has levels in the appropriate class at least the equal of the PCs new level in that class can act as a trainer. This means that another PC may train them - but [B]cannot[/B] undertake their own training at the same time. That's an eight hour a day job - just like magic item creation. I am toying with the idea of requiring a trainer for [B]any[/B] new ability, including feats and new skills, as well as new class abilities but that does complicate matters. PCs require downtime to train. It doesn't happen on the fly during adventures - although I might allow a modifier on the time required if they inform me that they are training with another PC every day for an hour. Mind you, if the fighters are having mock battles in the middle of the dungeon, I would be checking more frequently for wandering monsters!! [/QUOTE]
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