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Community
General Tabletop Discussion
*Dungeons & Dragons
Levels 1-4 are "Training Wheels?"
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<blockquote data-quote="Monayuris" data-source="post: 8516212" data-attributes="member: 6859536"><p>There is complexity and then there is difficulty.</p><p></p><p>At lower levels you have less abilities, so you have less complexity. In these terms, you could argue that low levels may be a sort of training wheels level... introduce the game at less complexity so new players can slowly develop their understanding of their character.</p><p></p><p>But this doesn't consider difficulty. You only have a training wheels approach at low levels IF you have a difficulty that matches the level. A level 1 dungeon with three rooms with a couple goblins in it would be either average, if not hard difficulty for a typical first level party. If you stay within those confines you have low level less complex characters with an adventure that has less potential for negative consequences and requires less player skill to survive.</p><p></p><p>You would need both of these aspects of the game to be true to consider low level training wheels.</p><p></p><p>On the other hand, you may have difficulty that does not match the level. This is a common situation in open world sandbox games or West Marches style games. The world does not match the level of the group and a low level group may find themselves in areas designed for higher level characters. </p><p></p><p>Players who prefer open world / West Marches style play may scoff at the idea of low level being training wheels because in their experience low level may actually be more challenging than higher levels. The lower level your character is, the greater chance that any dungeon, or wilderness ruin, or region you explore will be greater than you in challenge and will be more difficult to survive. </p><p></p><p>Personally, I find low level D&D to be more challenging, more rewarding, and more fun because it takes more effort and engagement in the game to succeed.</p><p></p><p>In order to consider low level D&D to be training wheels, it is implied that challenges in the game are balanced to the level of the characters.</p></blockquote><p></p>
[QUOTE="Monayuris, post: 8516212, member: 6859536"] There is complexity and then there is difficulty. At lower levels you have less abilities, so you have less complexity. In these terms, you could argue that low levels may be a sort of training wheels level... introduce the game at less complexity so new players can slowly develop their understanding of their character. But this doesn't consider difficulty. You only have a training wheels approach at low levels IF you have a difficulty that matches the level. A level 1 dungeon with three rooms with a couple goblins in it would be either average, if not hard difficulty for a typical first level party. If you stay within those confines you have low level less complex characters with an adventure that has less potential for negative consequences and requires less player skill to survive. You would need both of these aspects of the game to be true to consider low level training wheels. On the other hand, you may have difficulty that does not match the level. This is a common situation in open world sandbox games or West Marches style games. The world does not match the level of the group and a low level group may find themselves in areas designed for higher level characters. Players who prefer open world / West Marches style play may scoff at the idea of low level being training wheels because in their experience low level may actually be more challenging than higher levels. The lower level your character is, the greater chance that any dungeon, or wilderness ruin, or region you explore will be greater than you in challenge and will be more difficult to survive. Personally, I find low level D&D to be more challenging, more rewarding, and more fun because it takes more effort and engagement in the game to succeed. In order to consider low level D&D to be training wheels, it is implied that challenges in the game are balanced to the level of the characters. [/QUOTE]
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Levels 1-4 are "Training Wheels?"
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