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Levels 1-4 are "Training Wheels?"
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<blockquote data-quote="Scruffy nerf herder" data-source="post: 8518297" data-attributes="member: 7034614"><p>I mean look I'm not some kind of expert on 70s and 80s D&D history and culture but I do know for certain that the main training wheels back then were the core rulebooks and other articles that TSR published to give more fun options. They were way more explicit in Greyhawk and AD&D about the DM only needing to view their material as guidelines meant to help them and the players have an awesome tabletop experience.</p><p></p><p>It was only later that they got protective about their intellectual property and keeping customers loyal, etc., and then you'd got Gygax as Mr. D&D, as opposed to Gary your friendly OG DM willing to answer any strange questions over the phone and instructing them that so long as you understand the core ideas behind it all you have free license to do whatever the heck you want.</p><p></p><p>You could simply look the man up in the phone book in Wisconsin (if I'm not mistaken) back then and call him out of the blue, and he would answer and enjoy giving advice and spitballing ideas with strangers.</p><p></p><p>I mean for pete's sake it says right there in Greyhawk that you can have players riding dinosaurs, and then proceeds to list all kinds of zany anecdotes from people totally winging it, and then basically says: "That stuff? Yeah we love that stuff and do it too you should try it man."</p></blockquote><p></p>
[QUOTE="Scruffy nerf herder, post: 8518297, member: 7034614"] I mean look I'm not some kind of expert on 70s and 80s D&D history and culture but I do know for certain that the main training wheels back then were the core rulebooks and other articles that TSR published to give more fun options. They were way more explicit in Greyhawk and AD&D about the DM only needing to view their material as guidelines meant to help them and the players have an awesome tabletop experience. It was only later that they got protective about their intellectual property and keeping customers loyal, etc., and then you'd got Gygax as Mr. D&D, as opposed to Gary your friendly OG DM willing to answer any strange questions over the phone and instructing them that so long as you understand the core ideas behind it all you have free license to do whatever the heck you want. You could simply look the man up in the phone book in Wisconsin (if I'm not mistaken) back then and call him out of the blue, and he would answer and enjoy giving advice and spitballing ideas with strangers. I mean for pete's sake it says right there in Greyhawk that you can have players riding dinosaurs, and then proceeds to list all kinds of zany anecdotes from people totally winging it, and then basically says: "That stuff? Yeah we love that stuff and do it too you should try it man." [/QUOTE]
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Levels 1-4 are "Training Wheels?"
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