Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Levels and PrC's in your campaign (Again)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Zardoz" data-source="post: 545926" data-attributes="member: 704"><p><strong>Misplaced Reasoning...</strong></p><p></p><p>Well, here is my outlook at the situation.</p><p></p><p>Most players take a look at the level advancement benefits of all of the available classes. Fighters get new feats every other level. Clerics, Bards, Sorcerers, and Wizards get new spells every level. Rogues get at least a new sneak attack die every other level. Monks get a completely new ability every at almost every level.</p><p></p><p>However, a Rangers most appealing class benefits come just from taking 1 level in the class, and the favored enemy only improves every 5th level. And it is no secret that most players do not like the favored enemy advancement of the ranger. The Paladin gets some very nice class abilities, but by 6th level, you only get increased uses of Improved disease. Both Rangers and Paladins do get more spells, but the spells really arent going to turn the tide of any great fights.</p><p></p><p>Barbarians get some great abilities early, and some nice stuff at higher levels, but levels 6 through 11 only give you one more Rage per day. And many DM's usually end up running games that provide many opportunities for the players to rest.</p><p></p><p>I dont know why anyone would say that fighter is not that useful after 10th level. However, it may be that by 10th level, most players have already obtained all of the combat feats that they think their character should have. A quick count give me 10 Feats (11 if your human) for a 10th level character. That covers Weapon Focus, Weapon Specialization, Improved Critical, Improved Initiative, and one of the "feat chains" (such as Power attack -> Cleave -> Great Cleave + Sunder + Bull Rush). At 10th level, a fighter could have all of those with room to spare.</p><p></p><p>Anyway, I have not yet been able to run a campaign long enough for such things to become a problem.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 545926, member: 704"] [b]Misplaced Reasoning...[/b] Well, here is my outlook at the situation. Most players take a look at the level advancement benefits of all of the available classes. Fighters get new feats every other level. Clerics, Bards, Sorcerers, and Wizards get new spells every level. Rogues get at least a new sneak attack die every other level. Monks get a completely new ability every at almost every level. However, a Rangers most appealing class benefits come just from taking 1 level in the class, and the favored enemy only improves every 5th level. And it is no secret that most players do not like the favored enemy advancement of the ranger. The Paladin gets some very nice class abilities, but by 6th level, you only get increased uses of Improved disease. Both Rangers and Paladins do get more spells, but the spells really arent going to turn the tide of any great fights. Barbarians get some great abilities early, and some nice stuff at higher levels, but levels 6 through 11 only give you one more Rage per day. And many DM's usually end up running games that provide many opportunities for the players to rest. I dont know why anyone would say that fighter is not that useful after 10th level. However, it may be that by 10th level, most players have already obtained all of the combat feats that they think their character should have. A quick count give me 10 Feats (11 if your human) for a 10th level character. That covers Weapon Focus, Weapon Specialization, Improved Critical, Improved Initiative, and one of the "feat chains" (such as Power attack -> Cleave -> Great Cleave + Sunder + Bull Rush). At 10th level, a fighter could have all of those with room to spare. Anyway, I have not yet been able to run a campaign long enough for such things to become a problem. END COMMUNICATION [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Levels and PrC's in your campaign (Again)
Top