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General Tabletop Discussion
*Pathfinder & Starfinder
Levels and skill vs. ability scores.
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<blockquote data-quote="howandwhy99" data-source="post: 6159739" data-attributes="member: 3192"><p>Ability Scores mattered enormously in earlier editions of D&D. What they weren't however, were skills or what we've come to know as narrative resolution mechanics. Instead they were statistics where each covered a broad aggregate of game mechanics. Rather than deriving Ability Score stats from the bottom up using the multitude of game modifiers, the multitude were derived from the top down. </p><p></p><p>These six scores are a kind of emergent set of traits attributable to most everything in the game. Well, maybe not all six, but most of them. That everything appears "cleaned up" and simplified in newer games doesn't necessarily make them better. A good deal of the changes were due to decades of designers working on the game without any understanding of why D&D was designed as it was.</p><p></p><p>My thinking is D&D Next is vastly over weighting the Ability Score modifiers in the d20 rolls of the game. I also want class, race, equipment, environment, and other modifiers to matter as well. I know they do, but, as D&D is first and foremost a role playing game, Class should be paramount in the degree it sways die roll results.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6159739, member: 3192"] Ability Scores mattered enormously in earlier editions of D&D. What they weren't however, were skills or what we've come to know as narrative resolution mechanics. Instead they were statistics where each covered a broad aggregate of game mechanics. Rather than deriving Ability Score stats from the bottom up using the multitude of game modifiers, the multitude were derived from the top down. These six scores are a kind of emergent set of traits attributable to most everything in the game. Well, maybe not all six, but most of them. That everything appears "cleaned up" and simplified in newer games doesn't necessarily make them better. A good deal of the changes were due to decades of designers working on the game without any understanding of why D&D was designed as it was. My thinking is D&D Next is vastly over weighting the Ability Score modifiers in the d20 rolls of the game. I also want class, race, equipment, environment, and other modifiers to matter as well. I know they do, but, as D&D is first and foremost a role playing game, Class should be paramount in the degree it sways die roll results. [/QUOTE]
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Levels and skill vs. ability scores.
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