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General Tabletop Discussion
*Dungeons & Dragons
Levels of literary heroes (and inflation thereof)
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<blockquote data-quote="DeanP" data-source="post: 6794738" data-attributes="member: 6681963"><p>I think it's a mistake to conflate the type of setting of the characters in the novels, and the corresponding features of the characters in those settings, to the standard D&D setting. Elric of Melnibone was an aspect of the eternal champion and could summon the Lords of Chaos and even fought the Lords of Chaos, but he couldn't teleport, cast wish, etc. But that's the wrong comparison to make. The "standard spell lists" or "Standard class features" exist in the "standard heroic fantasy" settings of the game whether it's Forgotten Realms or something close to it. If the classes are tailored to their specific settings, Elric could indeed be a "20th level warlock" or whatever single class or multiclass combo one cares to envision. The same for Conan. If you wrote a Hyborean Age setting specific to the magic and power level of the setting, there's no reason that Conan wouldn't be a 20th level character. The power level of the character is relative to the setting.</p><p></p><p>I've even contemplating developing something for the Young Kingdoms or other settings but that would require a serious amount of investment of time and play testing to get the character classes right, and so I opted not to do it. Even taking out a few spells really changes the dynamics of a class. For example, as much as I dislike resurrection and True Resurrection being available, I won't change it or remove it from my setting because that takes away some very important spells on the cleric's spell list and alters the power level of the cleric relative to the other classes.</p></blockquote><p></p>
[QUOTE="DeanP, post: 6794738, member: 6681963"] I think it's a mistake to conflate the type of setting of the characters in the novels, and the corresponding features of the characters in those settings, to the standard D&D setting. Elric of Melnibone was an aspect of the eternal champion and could summon the Lords of Chaos and even fought the Lords of Chaos, but he couldn't teleport, cast wish, etc. But that's the wrong comparison to make. The "standard spell lists" or "Standard class features" exist in the "standard heroic fantasy" settings of the game whether it's Forgotten Realms or something close to it. If the classes are tailored to their specific settings, Elric could indeed be a "20th level warlock" or whatever single class or multiclass combo one cares to envision. The same for Conan. If you wrote a Hyborean Age setting specific to the magic and power level of the setting, there's no reason that Conan wouldn't be a 20th level character. The power level of the character is relative to the setting. I've even contemplating developing something for the Young Kingdoms or other settings but that would require a serious amount of investment of time and play testing to get the character classes right, and so I opted not to do it. Even taking out a few spells really changes the dynamics of a class. For example, as much as I dislike resurrection and True Resurrection being available, I won't change it or remove it from my setting because that takes away some very important spells on the cleric's spell list and alters the power level of the cleric relative to the other classes. [/QUOTE]
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