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<blockquote data-quote="OldSchoolGamerGirl" data-source="post: 9043464" data-attributes="member: 7041190"><p>oh this sounds like what a DM I used to have used to do.</p><p></p><p>that is almost exactly how he did it (but it was so impossible to get a d10 let alone a d12 that I only once in 7 or 8 games saw a d10 used and he started at d3)</p><p></p><p>he handled it as down time training. SO you needed to find an NPC with the level of mastery (or higher) that you wanted then spend the max of the diex3 weeks... so for the d3 it's 9 weeks for the d4 it's 12 MORE weeks for the d6 (I got to this in both perception and deception in one campaign) it was more weeks (so maybe broken up over 3 down times, but 9+12+18 is almost a year of training already)</p><p>finding a d3 was normally easy, a d4 teacher was a bit harder depending on skill... but starting at d6 it was like a wizard tracking down a new spell (btw the d10 I saw was on a warlock with Arcana) </p><p></p><p>part of me likes the old call of cathulu idea that using a skill gave you chance to make it better, but I never got it quite right.</p></blockquote><p></p>
[QUOTE="OldSchoolGamerGirl, post: 9043464, member: 7041190"] oh this sounds like what a DM I used to have used to do. that is almost exactly how he did it (but it was so impossible to get a d10 let alone a d12 that I only once in 7 or 8 games saw a d10 used and he started at d3) he handled it as down time training. SO you needed to find an NPC with the level of mastery (or higher) that you wanted then spend the max of the diex3 weeks... so for the d3 it's 9 weeks for the d4 it's 12 MORE weeks for the d6 (I got to this in both perception and deception in one campaign) it was more weeks (so maybe broken up over 3 down times, but 9+12+18 is almost a year of training already) finding a d3 was normally easy, a d4 teacher was a bit harder depending on skill... but starting at d6 it was like a wizard tracking down a new spell (btw the d10 I saw was on a warlock with Arcana) part of me likes the old call of cathulu idea that using a skill gave you chance to make it better, but I never got it quite right. [/QUOTE]
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