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<blockquote data-quote="EzekielRaiden" data-source="post: 9044784" data-attributes="member: 6790260"><p>Okay. Even a +2 to the maximum is still fairly small potatoes overall. This isn't as strong as Advantage in the vast majority of cases, especially if it's meant to truly <em>replace</em> something like Expertise, as stated in the OP. It would start out behind, only become <em>potentially</em> more than existing Expertise at d8, and cap out at an absolute maximum of double the existing Expertise at d12. IOW, the first two ranks should <em>definitely</em> be worth less than Expertise, and even the maximum rank is still <em>worse</em> than actual Expertise 5/12ths of the time (about 42%.)</p><p></p><p>Like, I get it that it's not <em>nothing.</em> But it's also definitely weaker than a large static value a lot of the time, especially since it sounds like the good Doctor does not intend for it to scale naturally, the player must in fact invest resources into advancing it.</p><p></p><p>A one step increase to this die bonus on a single skill is absolutely not even half a feat, let alone a full one. Even taking into account that it could <em>potentially</em> give up to +12 eventually.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9044784, member: 6790260"] Okay. Even a +2 to the maximum is still fairly small potatoes overall. This isn't as strong as Advantage in the vast majority of cases, especially if it's meant to truly [I]replace[/I] something like Expertise, as stated in the OP. It would start out behind, only become [I]potentially[/I] more than existing Expertise at d8, and cap out at an absolute maximum of double the existing Expertise at d12. IOW, the first two ranks should [I]definitely[/I] be worth less than Expertise, and even the maximum rank is still [I]worse[/I] than actual Expertise 5/12ths of the time (about 42%.) Like, I get it that it's not [I]nothing.[/I] But it's also definitely weaker than a large static value a lot of the time, especially since it sounds like the good Doctor does not intend for it to scale naturally, the player must in fact invest resources into advancing it. A one step increase to this die bonus on a single skill is absolutely not even half a feat, let alone a full one. Even taking into account that it could [I]potentially[/I] give up to +12 eventually. [/QUOTE]
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