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<blockquote data-quote="Tony Vargas" data-source="post: 6800576" data-attributes="member: 996"><p>The only way that remotely makes sense is if your laboring under the false impression that 5e intentionally excluding anyone who may have preferred either of the modern versions of D&D. Which is directly contradictory to 5e's stated goals of re-unifying the fanbase.</p><p></p><p>That's an interesting, I dare say, unique, way of approaching the game, and one entirely at odds with the 'classic feel,' which included, among may other things, rather dogmatically working your way up from 1st level with each and every character. Most of us who enjoyed the classic game admit that it had a definite 'sweet spot,' but to take it down to one specific level for the entire run is the most profound expression of that. </p><p></p><p>Like I said, it's interesting. I guess I'd recommend 7th. It's well clear of apprentice, kinda in the middle of the major single-digit milestones, like Extra Attack, gives you access to plenty of fun spells but excludes some problematic ones (not all of them, by any means), and so forth. And, of course, it's a nice, mystical number. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6800576, member: 996"] The only way that remotely makes sense is if your laboring under the false impression that 5e intentionally excluding anyone who may have preferred either of the modern versions of D&D. Which is directly contradictory to 5e's stated goals of re-unifying the fanbase. That's an interesting, I dare say, unique, way of approaching the game, and one entirely at odds with the 'classic feel,' which included, among may other things, rather dogmatically working your way up from 1st level with each and every character. Most of us who enjoyed the classic game admit that it had a definite 'sweet spot,' but to take it down to one specific level for the entire run is the most profound expression of that. Like I said, it's interesting. I guess I'd recommend 7th. It's well clear of apprentice, kinda in the middle of the major single-digit milestones, like Extra Attack, gives you access to plenty of fun spells but excludes some problematic ones (not all of them, by any means), and so forth. And, of course, it's a nice, mystical number. ;) [/QUOTE]
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