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General Tabletop Discussion
*Pathfinder & Starfinder
Levitation on Others: I keep flip-flopping [2003 Thread]
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<blockquote data-quote="Hypersmurf" data-source="post: 3637586" data-attributes="member: 1656"><p>I don't know that I agree.</p><p></p><p>Fly, for example, has a range of touch. If I cast Fly on you, and you move beyond a ragne of touch, the spell doesn't end. Nor does it end if you step around a corner and break line of effect.</p><p></p><p>I can cast Feather Fall on you if you step off a cliff. In the first round of falling - 60 feet - you'll probably move beyond the range from me. But the spell is already on you - you were in range when it was cast. You should continue to fall slowly for the duration of the spell, even if I walk away from the cliff and break line of effect.</p><p></p><p>(Geas would be a fairly useless spell, if all you needed to do to break it was get a hundred feet or so from the caster!)</p><p></p><p>Nor do I think the caster must continually concentrate on keeping a levitating subject aloft. It seems to me that while being levitated, a creature doesn't fall - in essence, they're temporarily not subject to gravity. After all, you fall some hundreds of feet each round, but the caster is limited to moving you only 20... if you were still able to fall, those 20 feet each round wouldn't help much, since you fall many times further than that!</p><p></p><p>I'm inclined to think that whether the caster is anywhere near you or not, you won't fall for the duration of the spell - so if he levitated you 40 feet, then you climbed another 40 and slipped, you'd hang at the 80 foot mark.</p><p></p><p>I <em>do</em> agree that without line of effect or range, the caster can't exercise control over the levitation... so if you pushed away from the wall at 80 feet, you'd be in trouble, since you'd be hanging there, and he couldn't move you up or down since you're out of range... at least until the spell duration expires. Then you'll be back in range real fast.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 3637586, member: 1656"] I don't know that I agree. Fly, for example, has a range of touch. If I cast Fly on you, and you move beyond a ragne of touch, the spell doesn't end. Nor does it end if you step around a corner and break line of effect. I can cast Feather Fall on you if you step off a cliff. In the first round of falling - 60 feet - you'll probably move beyond the range from me. But the spell is already on you - you were in range when it was cast. You should continue to fall slowly for the duration of the spell, even if I walk away from the cliff and break line of effect. (Geas would be a fairly useless spell, if all you needed to do to break it was get a hundred feet or so from the caster!) Nor do I think the caster must continually concentrate on keeping a levitating subject aloft. It seems to me that while being levitated, a creature doesn't fall - in essence, they're temporarily not subject to gravity. After all, you fall some hundreds of feet each round, but the caster is limited to moving you only 20... if you were still able to fall, those 20 feet each round wouldn't help much, since you fall many times further than that! I'm inclined to think that whether the caster is anywhere near you or not, you won't fall for the duration of the spell - so if he levitated you 40 feet, then you climbed another 40 and slipped, you'd hang at the 80 foot mark. I [i]do[/i] agree that without line of effect or range, the caster can't exercise control over the levitation... so if you pushed away from the wall at 80 feet, you'd be in trouble, since you'd be hanging there, and he couldn't move you up or down since you're out of range... at least until the spell duration expires. Then you'll be back in range real fast. -Hyp. [/QUOTE]
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Levitation on Others: I keep flip-flopping [2003 Thread]
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