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General Tabletop Discussion
*TTRPGs General
Ley-lines, Dragons, and actual in-game use of a Tarot deck
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<blockquote data-quote="Turanil" data-source="post: 3010447" data-attributes="member: 9646"><p>I was thinking of using a <strong>tarot deck</strong> to add some flavor to the game. </p><p></p><p>I have a few tarot decks, and recently bought these two (Amazon.com if you want to know where): <em>Celtic Dragon Tarot</em> and <em>Dragon Tarot</em>: </p><p></p><p><img src="http://www.dcrouzet.net/temporary/dragontarot1.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p><img src="http://www.dcrouzet.net/temporary/dragontarot2.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p>So, here is what I had decided for my fantasy campaign setting:</p><p></p><p>1) Although magic can be used almost everywhere, there are nonetheless channels / currents of magical energies in the ground. As these go in a straight line, they are called "Ley Lines". Harnessing these channels (which requires feats/edges/whatever) can enhance a caster's magic. When two or more ley lines intersect, there is a nexus point / fountain of magic, that can be used to great end by those who can draw on it.</p><p></p><p>2) Dragons are not just big monsters that eat maiden, sorts of advanced intelligent and magic using dinosaurs. They are mythical creatures of magic. They feed on the energies of magic in the Ethereal/Astral/whatever. When they sleep, they don't really sleep, but send their spirits on the Ethereal/Astral/whatever, where they feed on magic, wander, etc. Now, the thing is, that dragons always choose nexus points of ley lines for their lairs. Here they can feed on magical energies, and be connected with other places of the world through these ley lines.</p><p></p><p>3) Some wizards (Hermetic mages IMC) have learned to detect and draw on these ley lines. However they are aware of dragons being linked to these ley lines too. So, hermetic mages are able to call on the dragons (in spiritual form) and the ley lines, using a peculiar ritual. This uses a tarot deck card (see above), not to divine the future, but to specifically invoke the powers of magic regarding an endeavour, hopefully for the better.</p><p></p><p></p><p>My concern is how to handle this. I currently have but the following (beginning of) ideas:</p><p></p><p>------------------------------------------------------------------------------------------------------</p><p></p><p>-- The Tarot ritual is about calling the attention of the powers of magic (and dragons) upon some people wanting to undertake an important endeavour (so going after the lich in its lair qualifies for).</p><p></p><p>-- It's better to know if the conditions are right, so to call upon those powers only if this is to be beneficial. That is, the DM rolls a die to know if the conditions would be good, neutral, or bad. Then, the hermetic mage makes a Knowledge-Omen check to know what the conditions are. Because if he calls the attention of the powers of magic / dragons when the conditions are bad, this will be to his detriment (so he would better not call upon them).</p><p></p><p>-- The hermetic mage must cast a specific spell for the tarot ritual being effective. Then he draws a certain number of cards. These represent key interventions that will be available in relation to the endeavour undertaken. My problem is: I don't know how to handle this. I think I don't want drawn cards to be a sort of bonus (like a potion or scroll) that can be used by the PCs as if these were potions / scrolls / whatever. I was thinking that maybe cards would have to be interpreted freely by the players and DM according to the circumstances during the game? </p><p></p><p>------------------------------------------------------------------------------------------------------</p><p></p><p></p><p>Waiting for suggestions on how use the Dragon Tarot deck card in some interesting way.</p></blockquote><p></p>
[QUOTE="Turanil, post: 3010447, member: 9646"] I was thinking of using a [b]tarot deck[/b] to add some flavor to the game. I have a few tarot decks, and recently bought these two (Amazon.com if you want to know where): [i]Celtic Dragon Tarot[/i] and [i]Dragon Tarot[/i]: [IMG]http://www.dcrouzet.net/temporary/dragontarot1.jpg[/IMG] [IMG]http://www.dcrouzet.net/temporary/dragontarot2.jpg[/IMG] So, here is what I had decided for my fantasy campaign setting: 1) Although magic can be used almost everywhere, there are nonetheless channels / currents of magical energies in the ground. As these go in a straight line, they are called "Ley Lines". Harnessing these channels (which requires feats/edges/whatever) can enhance a caster's magic. When two or more ley lines intersect, there is a nexus point / fountain of magic, that can be used to great end by those who can draw on it. 2) Dragons are not just big monsters that eat maiden, sorts of advanced intelligent and magic using dinosaurs. They are mythical creatures of magic. They feed on the energies of magic in the Ethereal/Astral/whatever. When they sleep, they don't really sleep, but send their spirits on the Ethereal/Astral/whatever, where they feed on magic, wander, etc. Now, the thing is, that dragons always choose nexus points of ley lines for their lairs. Here they can feed on magical energies, and be connected with other places of the world through these ley lines. 3) Some wizards (Hermetic mages IMC) have learned to detect and draw on these ley lines. However they are aware of dragons being linked to these ley lines too. So, hermetic mages are able to call on the dragons (in spiritual form) and the ley lines, using a peculiar ritual. This uses a tarot deck card (see above), not to divine the future, but to specifically invoke the powers of magic regarding an endeavour, hopefully for the better. My concern is how to handle this. I currently have but the following (beginning of) ideas: ------------------------------------------------------------------------------------------------------ -- The Tarot ritual is about calling the attention of the powers of magic (and dragons) upon some people wanting to undertake an important endeavour (so going after the lich in its lair qualifies for). -- It's better to know if the conditions are right, so to call upon those powers only if this is to be beneficial. That is, the DM rolls a die to know if the conditions would be good, neutral, or bad. Then, the hermetic mage makes a Knowledge-Omen check to know what the conditions are. Because if he calls the attention of the powers of magic / dragons when the conditions are bad, this will be to his detriment (so he would better not call upon them). -- The hermetic mage must cast a specific spell for the tarot ritual being effective. Then he draws a certain number of cards. These represent key interventions that will be available in relation to the endeavour undertaken. My problem is: I don't know how to handle this. I think I don't want drawn cards to be a sort of bonus (like a potion or scroll) that can be used by the PCs as if these were potions / scrolls / whatever. I was thinking that maybe cards would have to be interpreted freely by the players and DM according to the circumstances during the game? ------------------------------------------------------------------------------------------------------ Waiting for suggestions on how use the Dragon Tarot deck card in some interesting way. [/QUOTE]
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