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LG vs. N: Lawful Good Victorious!
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<blockquote data-quote="GuardianLurker" data-source="post: 2248596" data-attributes="member: 786"><p>===</p><p>Actually, at a meta-game level, it wasn't clear whether or not it worked against the horse. In-game, all the archon knows is that it smashed a few bolts in front of the horse, and then teleported in front of it. That apparently scared the horse enough (in conjuction with the archon's menacing aura) to cause it to flee.</p><p></p><p>In this situation, the archon is observing a shaken magical beast. Magical beasts are often more intelligent than their animal counterparts, sometimes even as smart as humans with their own languages. Similar actions, plus a threatening speech (in case it is intelligent enough), which should net some positive boni. If the intimidate works, the shaken beast will become frightened and flee (since fear effects stack).</p><p></p><p>Basically, LG keeps trying for non-lethal wins unless the creature demonstrates hostility. With a 5-round limit, LG can only afford one such attempt (regrettably).</p><p></p><p>In this particular case, the triggers for a bolt are :</p><p>1) Kitty doesn't flee the arena</p><p>2) Kitty attacks.</p><p></p><p>As long as the kitty stays still, it's a full attack sequence. Otherwise, it's "find the center, smash a bolt at it", like the archon did earlier. Note that the archon is NOT readying a bolt in the rules sense. It's merely waiting to see the outcome of this rounds' actions.</p><p></p><p>Having clarified all of that, I'm curious as to why you consider the initimidate checks useless? The chances are low, I'll admit (the archon doesn't have any ranks in intimidate), but it's far from impossible.</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 2248596, member: 786"] === Actually, at a meta-game level, it wasn't clear whether or not it worked against the horse. In-game, all the archon knows is that it smashed a few bolts in front of the horse, and then teleported in front of it. That apparently scared the horse enough (in conjuction with the archon's menacing aura) to cause it to flee. In this situation, the archon is observing a shaken magical beast. Magical beasts are often more intelligent than their animal counterparts, sometimes even as smart as humans with their own languages. Similar actions, plus a threatening speech (in case it is intelligent enough), which should net some positive boni. If the intimidate works, the shaken beast will become frightened and flee (since fear effects stack). Basically, LG keeps trying for non-lethal wins unless the creature demonstrates hostility. With a 5-round limit, LG can only afford one such attempt (regrettably). In this particular case, the triggers for a bolt are : 1) Kitty doesn't flee the arena 2) Kitty attacks. As long as the kitty stays still, it's a full attack sequence. Otherwise, it's "find the center, smash a bolt at it", like the archon did earlier. Note that the archon is NOT readying a bolt in the rules sense. It's merely waiting to see the outcome of this rounds' actions. Having clarified all of that, I'm curious as to why you consider the initimidate checks useless? The chances are low, I'll admit (the archon doesn't have any ranks in intimidate), but it's far from impossible. [/QUOTE]
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