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LGS Thief the Dark Project: Keeper PrC
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<blockquote data-quote="Kemrain" data-source="post: 956097" data-attributes="member: 12153"><p><strong>LGS Thief the Dark Project: Keeper PrC (Cont.)</strong></p><p></p><p>The Mechanics:</p><p>I made this PrC with my campaign in mind, but decided not only to ask for opinions, but to give it away in it’s entirety, so it can be dissected and cannibalized for use in other games/campaigns. </p><p>Whenever I read a new PrC in a book, I get the feel of what the class is about by reading the flavor text. However, sometimes that isn’t enough for me to understand what the author was thinking, and have wanted some clarification about the class’ intent, or even the mechanics behind it. Why this prereq? Why that ability? Seeing as the class I put forth is a 5 level class that gets 2 special abilities each level, I wanted to explain myself.</p><p></p><p>I made the class 5 levels because I want to have the PC’s meeting up with full fledged Keepers, at a power level they could conceivably handle. Because a 5th level Rogue could take this PrC as his 6th level class, a full Keeper is a 10th level character. Someone who, although they are very good in their specialized area, is rather weak in many others. In addition to the power factor, I have decided to make 3 more Keeper prestige classes, as I mentioned earlier, that will require all 5 levels of this class to take. While this might be unusual by PrC standards, it makes sense for the organization this class is meant to represent.</p><p></p><p>The abilities of the Keeper may seem very powerful for such a small class that can be taken so early, but it is important to keep in mind the level of magic in the Thief gameworld is very low. Magic is either in the hands of Gods or Godlike figures, in secretive orders who devote their entire lives to being able to so control the elements (And get up to 5th level spells max), or in one use, expendable items. Throwing a cloak and boots of Elven kind on a Keeper would be absurd, but in the world from which they hail, there is no magic like that. This class is the talent and skill based version of a magically decked out stealth infiltrator. The only ability they have that could be called Supernatural is Hide in Plain Sight, and that’s a first level ability of the Shadow Dancer, a class with some similar prerequisites, and many more magical abilities.</p><p></p><p>At level 10, having gone 5 Rogue and 5 Keeper, the character will have a Base Attack Bonus of 5; comparable to a Wizard or Sorcerer. Their Base Fortitude save will be +2, while their Reflex and Will saves will be 8 and 5, respectively. Granted, the lowest defense boost gained at first level is +4, and as high as +7 (for a character with a 20 Int), the Defensive capabilities will only prolong a struggle.</p><p></p><p>Supposing a 15 Dexterity, and a 15 Intelligence, 13 Ranks in Hide and Move, and Stealthy, a Keeper will have a +19 to the stealth skills at 10th level. Compared to most other characters of equal level, that is rather impressive, and that is just the minimum intelligence by requirement. You could go as high as +24, with a 18 and 20 in the two stats. At Just under, or more than twice your level to your skill check, that is a pretty potent ability. However, stealth isn’t as useful in some situations as it is in others. This class requires you play it smart, because it doesn’t have the combat skills of the Rogue to fall back on, even with 5 levels of the class.</p><p></p><p>Well, that’s about all I can think of for now. Any questions or comments will be gleefully answered to the best of my ability. Suggestions are welcome as well, though whether or not I use them is, as always, up to the author.</p><p></p><p>(Lastly, I just want to say that the only class abilities that I made up are Keeper Glyphs, whish was a no brainer, and Cover of Darkness, which I can hardly own. The others came from other sources, and I’m not sure where those are, at this time. If you see something you made up, please take this as permission to use. If you want it gone, you have but to ask. And as always, please don’t sue me. Hehehh.)</p><p></p><p>- Kemrain the Keeper Acolyte.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 956097, member: 12153"] [b]LGS Thief the Dark Project: Keeper PrC (Cont.)[/b] The Mechanics: I made this PrC with my campaign in mind, but decided not only to ask for opinions, but to give it away in it’s entirety, so it can be dissected and cannibalized for use in other games/campaigns. Whenever I read a new PrC in a book, I get the feel of what the class is about by reading the flavor text. However, sometimes that isn’t enough for me to understand what the author was thinking, and have wanted some clarification about the class’ intent, or even the mechanics behind it. Why this prereq? Why that ability? Seeing as the class I put forth is a 5 level class that gets 2 special abilities each level, I wanted to explain myself. I made the class 5 levels because I want to have the PC’s meeting up with full fledged Keepers, at a power level they could conceivably handle. Because a 5th level Rogue could take this PrC as his 6th level class, a full Keeper is a 10th level character. Someone who, although they are very good in their specialized area, is rather weak in many others. In addition to the power factor, I have decided to make 3 more Keeper prestige classes, as I mentioned earlier, that will require all 5 levels of this class to take. While this might be unusual by PrC standards, it makes sense for the organization this class is meant to represent. The abilities of the Keeper may seem very powerful for such a small class that can be taken so early, but it is important to keep in mind the level of magic in the Thief gameworld is very low. Magic is either in the hands of Gods or Godlike figures, in secretive orders who devote their entire lives to being able to so control the elements (And get up to 5th level spells max), or in one use, expendable items. Throwing a cloak and boots of Elven kind on a Keeper would be absurd, but in the world from which they hail, there is no magic like that. This class is the talent and skill based version of a magically decked out stealth infiltrator. The only ability they have that could be called Supernatural is Hide in Plain Sight, and that’s a first level ability of the Shadow Dancer, a class with some similar prerequisites, and many more magical abilities. At level 10, having gone 5 Rogue and 5 Keeper, the character will have a Base Attack Bonus of 5; comparable to a Wizard or Sorcerer. Their Base Fortitude save will be +2, while their Reflex and Will saves will be 8 and 5, respectively. Granted, the lowest defense boost gained at first level is +4, and as high as +7 (for a character with a 20 Int), the Defensive capabilities will only prolong a struggle. Supposing a 15 Dexterity, and a 15 Intelligence, 13 Ranks in Hide and Move, and Stealthy, a Keeper will have a +19 to the stealth skills at 10th level. Compared to most other characters of equal level, that is rather impressive, and that is just the minimum intelligence by requirement. You could go as high as +24, with a 18 and 20 in the two stats. At Just under, or more than twice your level to your skill check, that is a pretty potent ability. However, stealth isn’t as useful in some situations as it is in others. This class requires you play it smart, because it doesn’t have the combat skills of the Rogue to fall back on, even with 5 levels of the class. Well, that’s about all I can think of for now. Any questions or comments will be gleefully answered to the best of my ability. Suggestions are welcome as well, though whether or not I use them is, as always, up to the author. (Lastly, I just want to say that the only class abilities that I made up are Keeper Glyphs, whish was a no brainer, and Cover of Darkness, which I can hardly own. The others came from other sources, and I’m not sure where those are, at this time. If you see something you made up, please take this as permission to use. If you want it gone, you have but to ask. And as always, please don’t sue me. Hehehh.) - Kemrain the Keeper Acolyte. [/QUOTE]
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