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(LHHS) OOC Thread I
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<blockquote data-quote="Creamsteak" data-source="post: 297397" data-attributes="member: 552"><p>Heh, well I guess my resistance is entirely because this is my baby we are playing in. My campaign world is my baby. I love it with quite a bit of myself, and I pride myself on all the good points about it. One of the good points is the um... freedom I provide my players. I load them down with leads till they have so many they could never accomplish them all, and then I give them complete freedom to take whatever jobs they choose. I let them make attachments at thier own leisure, and I use every player lead I get. That's my kind of game.</p><p></p><p>But it's still my baby. In my baby, sauriel seem quite odd. I decided, upon reading your description, that they could be the predecesors of the lizardfolk, the brutish thugs that once were there. That's what I feel that sauriel can best represent in my campaign world. I don't feel that sauriel can represent dinosaur people... yet. I can fit that in as a character lead (an island of the dinosaur, like the 1st edition campaign based on that). It is a character lead I might use with you, if you follow it up.</p><p></p><p>This isn't Forgotten Realms. This isn't Scared Lands, Ravenloft, or Daggerfall. This isn't any of those, this is my strange, humerous, almost too generic campaign setting. Because of this, I'm quite protective of the setting. If I was using FR then I'd take my own hand to change it to fit player needs more, but this is my baby...</p><p></p><p>So in my final decision about your skills...</p><p></p><p>Fine, you can have your Bull rush and Trip attack resistance...</p><p></p><p>But it's exclusive to you, not your people.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 297397, member: 552"] Heh, well I guess my resistance is entirely because this is my baby we are playing in. My campaign world is my baby. I love it with quite a bit of myself, and I pride myself on all the good points about it. One of the good points is the um... freedom I provide my players. I load them down with leads till they have so many they could never accomplish them all, and then I give them complete freedom to take whatever jobs they choose. I let them make attachments at thier own leisure, and I use every player lead I get. That's my kind of game. But it's still my baby. In my baby, sauriel seem quite odd. I decided, upon reading your description, that they could be the predecesors of the lizardfolk, the brutish thugs that once were there. That's what I feel that sauriel can best represent in my campaign world. I don't feel that sauriel can represent dinosaur people... yet. I can fit that in as a character lead (an island of the dinosaur, like the 1st edition campaign based on that). It is a character lead I might use with you, if you follow it up. This isn't Forgotten Realms. This isn't Scared Lands, Ravenloft, or Daggerfall. This isn't any of those, this is my strange, humerous, almost too generic campaign setting. Because of this, I'm quite protective of the setting. If I was using FR then I'd take my own hand to change it to fit player needs more, but this is my baby... So in my final decision about your skills... Fine, you can have your Bull rush and Trip attack resistance... But it's exclusive to you, not your people. [/QUOTE]
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