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(LHHS) OOC Thread I
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<blockquote data-quote="reapersaurus" data-source="post: 306300" data-attributes="member: 1194"><p>Naw, I think that was very well-detailed, and I have NO problems with us trying to figure out a way to get it "right", and have fun.</p><p></p><p>First - I'll update the stat block shortly with only one change - Reach.</p><p>I was wondering about that, and anyone who knows the rules about it more than I can surmise is welcome, please.</p><p>I think most Large creatures get 10' reach.</p><p>Exceptions in the MM are things that walk on all fours, or don't have normal appendages.</p><p>Does that sound right? *</p><p></p><p>Second - the attacks.</p><p>I just posted to D&D Rules about natural attacks and weapons and the like, and NOONE knows how it works.</p><p>This is due to them not having any official source that I can find for how they work exactly.</p><p>The only source that I am aware of is Dragon 292 which has an extensive sidebar addressing this particular hole in the published rules.</p><p>I don't believe it was intended as alternative or optional rules.</p><p>It is written as official rules, which I believe they have done many times in Dragon (gone into more detail about some rules from time to time)</p><p></p><p>So in Dragon 292 (The issue with the Saurials), they specifically say that a natural-weapon creature (Lizardfolk, Saurials, etc) can go weapon-claw-tail, getting only 1xSTR bonus on the weapon, and the other attacks are considered secondary (1/2 STR bonus, -5 to attack)</p><p>That's by the rules as far as I can see.</p><p></p><p>What I don't know, is what happens (if anything) when he uses a weapon instead of a claw in the other hand.</p><p>No one knows, AFAIK, and it is totally your call, cs.</p><p></p><p><strong>LaiC:</strong></p><p>Large creatures enjoy several advantages over smaller opponents, including reach, increased damage potential, and bonuses to special maneuvers.</p><p></p><p>Large and in Charge</p><p>[General] You can prevent opponents from closing inside your reach.</p><p>Prerequisites: Reach (Large size or larger), Str 17+.</p><p>Benefit: When you make a successful attack of opportunity</p><p>against an opponent who is moving inside your threatened</p><p>area, you can force the opponent back to the square he was in</p><p>before he provoked the attack.</p><p>After you hit with your attack of opportunity, make an opposed</p><p>Strength check against your opponent. You gain a +4 bonus</p><p>for each size category larger than your opponent you are, and an</p><p>additional +1 bonus for every 5 points of damage you dealt with</p><p>your attack of opportunity. If you win the opposed check, your</p><p>opponent is pushed back 5 feet into the square he just left.</p><p></p><p><strong>Fullblade:</strong>Huge</p><p>Fullblade 100 gp 2d8 19-20/x2 — 23 lb. Slashing</p><p>A fullblade is 18 inches longer than a greatsword, and is too large for a Medium-size creature</p><p>to use at all. A Large creature could use the fullblade with one hand, but would suffer the standard –4 nonproficiency penalty to its attack rolls, or with two hands as a martial weapon. A Large creature with the Exotics Weapon proficiency could use the fullblade in one hand with no penalty. A fullblade is also called an ogre’s greatsword.</p><p></p><p>Tail Spikes - no, it's not a critical aspect of the character, but it is one of the things that appeals to me that makes him more of an intelligent dinosaur.</p><p>I was basically fleshing him out, thinking, "If I was a warrior that had a tail that I could use to bludgeon people, wouldn't it be better if I clamped some spikes on that big 'ol tail o'mine?"</p><p></p><p>Armor costs: I thought it was double costs?</p><p>hmm.... it mentions "Saurials do not suffer any additional penalties for wearing armor, assuming that it has been modified to accomodate a tail."</p><p>I wonder if they mean what you say about "Reptilian Humanoid".</p><p>I checked their stat-block and it says "Large Humanoid (Reptilian)"</p><p></p><p>If it's too expensive, I'll just have him get some really cheap armor.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>P.S. I like statting out characters and expanding my knowledge of the system. Thanks for going thru it.</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 306300, member: 1194"] Naw, I think that was very well-detailed, and I have NO problems with us trying to figure out a way to get it "right", and have fun. First - I'll update the stat block shortly with only one change - Reach. I was wondering about that, and anyone who knows the rules about it more than I can surmise is welcome, please. I think most Large creatures get 10' reach. Exceptions in the MM are things that walk on all fours, or don't have normal appendages. Does that sound right? * Second - the attacks. I just posted to D&D Rules about natural attacks and weapons and the like, and NOONE knows how it works. This is due to them not having any official source that I can find for how they work exactly. The only source that I am aware of is Dragon 292 which has an extensive sidebar addressing this particular hole in the published rules. I don't believe it was intended as alternative or optional rules. It is written as official rules, which I believe they have done many times in Dragon (gone into more detail about some rules from time to time) So in Dragon 292 (The issue with the Saurials), they specifically say that a natural-weapon creature (Lizardfolk, Saurials, etc) can go weapon-claw-tail, getting only 1xSTR bonus on the weapon, and the other attacks are considered secondary (1/2 STR bonus, -5 to attack) That's by the rules as far as I can see. What I don't know, is what happens (if anything) when he uses a weapon instead of a claw in the other hand. No one knows, AFAIK, and it is totally your call, cs. [b]LaiC:[/b] Large creatures enjoy several advantages over smaller opponents, including reach, increased damage potential, and bonuses to special maneuvers. Large and in Charge [General] You can prevent opponents from closing inside your reach. Prerequisites: Reach (Large size or larger), Str 17+. Benefit: When you make a successful attack of opportunity against an opponent who is moving inside your threatened area, you can force the opponent back to the square he was in before he provoked the attack. After you hit with your attack of opportunity, make an opposed Strength check against your opponent. You gain a +4 bonus for each size category larger than your opponent you are, and an additional +1 bonus for every 5 points of damage you dealt with your attack of opportunity. If you win the opposed check, your opponent is pushed back 5 feet into the square he just left. [b]Fullblade:[/b]Huge Fullblade 100 gp 2d8 19-20/x2 — 23 lb. Slashing A fullblade is 18 inches longer than a greatsword, and is too large for a Medium-size creature to use at all. A Large creature could use the fullblade with one hand, but would suffer the standard –4 nonproficiency penalty to its attack rolls, or with two hands as a martial weapon. A Large creature with the Exotics Weapon proficiency could use the fullblade in one hand with no penalty. A fullblade is also called an ogre’s greatsword. Tail Spikes - no, it's not a critical aspect of the character, but it is one of the things that appeals to me that makes him more of an intelligent dinosaur. I was basically fleshing him out, thinking, "If I was a warrior that had a tail that I could use to bludgeon people, wouldn't it be better if I clamped some spikes on that big 'ol tail o'mine?" Armor costs: I thought it was double costs? hmm.... it mentions "Saurials do not suffer any additional penalties for wearing armor, assuming that it has been modified to accomodate a tail." I wonder if they mean what you say about "Reptilian Humanoid". I checked their stat-block and it says "Large Humanoid (Reptilian)" If it's too expensive, I'll just have him get some really cheap armor.... :) P.S. I like statting out characters and expanding my knowledge of the system. Thanks for going thru it. [/QUOTE]
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