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(LHHS) The Light Hearted Hack n' Slash Game (I)
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<blockquote data-quote="Creamsteak" data-source="post: 374762" data-attributes="member: 552"><p>Allright, he puts together some alchemical mixtures for you to act as healing potions. He gets a total of two six-packs of these. They come in six inch red tin flasks, with a strange opening device shaped like an eight or like a hook that wraps all the way around. The flasks are held together by a thin clear seal that wraps neatly around the tops of the flasks.</p><p></p><p>(Two six-packs of Tonic, cures 1d8 damage when used)</p><p></p><p>A Large Bird and a Large Horse, each to pull the wagon.</p><p></p><p>(Horse and wagon... not much else to say there, and the bird functions as a horse for all aspects)</p><p></p><p>He dilutes some alchemical substances down to form a watery substance, then drains it through a particularly ammonia-like leaf. This substance is then mixed with a blue fluid to form acid, which he passes over the table to you.</p><p></p><p>(Two normal flasks of Acid)</p><p></p><p>Diplomacy/Bluff/Intimidate check, rolled 4+1+20... he seems very threatened by you, quite a bit. Apparently your threat does carry weight, because you appear to have some knowledge about his real reason for being here. He's happy to see you leave, to say the least. He even hands you a small purple sack, which holds your "change." A full 48 gold coins and 66 silver coins, with a sprinkling of 17 copper coins... But his demeanor towards you is vengeful, even though he seems afraid.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 374762, member: 552"] Allright, he puts together some alchemical mixtures for you to act as healing potions. He gets a total of two six-packs of these. They come in six inch red tin flasks, with a strange opening device shaped like an eight or like a hook that wraps all the way around. The flasks are held together by a thin clear seal that wraps neatly around the tops of the flasks. (Two six-packs of Tonic, cures 1d8 damage when used) A Large Bird and a Large Horse, each to pull the wagon. (Horse and wagon... not much else to say there, and the bird functions as a horse for all aspects) He dilutes some alchemical substances down to form a watery substance, then drains it through a particularly ammonia-like leaf. This substance is then mixed with a blue fluid to form acid, which he passes over the table to you. (Two normal flasks of Acid) Diplomacy/Bluff/Intimidate check, rolled 4+1+20... he seems very threatened by you, quite a bit. Apparently your threat does carry weight, because you appear to have some knowledge about his real reason for being here. He's happy to see you leave, to say the least. He even hands you a small purple sack, which holds your "change." A full 48 gold coins and 66 silver coins, with a sprinkling of 17 copper coins... But his demeanor towards you is vengeful, even though he seems afraid. [/QUOTE]
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