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Lianne the Cha-monkey
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<blockquote data-quote="jasin" data-source="post: 1847804" data-attributes="member: 7531"><p>How many different abilities can we tie to Cha? With a bard 1/samurai </p><p>2/paladin 4/iaijutsu master, quite a few. Cha to saves, Cha to </p><p>initiative, Cha to attack via Snowflake Wardance, Cha to damage via </p><p>Divine Might, Cha to attack (again!) via smite evil, Cha to damage </p><p>(again, multiple times!) via strike from the Void... her AC sucks </p><p>though, with NPC equipment. Any way to get Cha to AC?</p><p></p><p>A (semi-tongue-in-cheek) background justifying such a weird multiclass </p><p>follows, and then the stat block for the character herself.</p><p></p><p></p><p></p><p>Born into a family with a long clerical tradition, just as the fires </p><p>were being kindled for the Night of Valour, Lianne was considered marked </p><p>for greatness in the Church of Morn. Morn's was a dying faith, and </p><p>idealist knight's fancy in a broken empire of cynics and squabbling </p><p>warlords... which made the disappointment all that more bitter when </p><p>Lianne showed a distinct lack of commitment, and pursued song, dance, </p><p>and wandering over the Disciplines of Morn.</p><p></p><p>She had become and accomplished performer, but nowhere close the hero </p><p>she was expected to be. The only sword she took up was the ceremonial </p><p>one used in the wardances she learned from the Icepeak tribes.</p><p></p><p>When she crossed east over the Inner Sea and into the Jade Empire, she </p><p>found a land much like her own, paying lip service to honour and </p><p>chivalry but bowing to raw might and gold. But she also found a man who </p><p>was different; an ancient swordsman, leading a life of altruism and </p><p>honour, and also a mastery of the sword regarded as an art form in </p><p>itself, not just a means to an end like in Lianne's homeland.</p><p></p><p>At first Lianne listened to the old man because she wanted to look as </p><p>good with a sword. Then she listened out of respect. Then she listened </p><p>because she knew the old man was right. He taught her the way of the </p><p>sword, and the way of the swordsman. She became disciplined and </p><p>determined, untiring in her fight against injustice at his side.</p><p></p><p>But the old man was very old, and one day he died, and his last words to </p><p>Lianne were: "Go home." So she went, a sadder and a wiser woman, ready </p><p>to take up the dark blue cloak of Morn's warriors that seemed too heavy </p><p>and to restictive before.</p><p></p><p>Over the years, Lianne has blended her exotic eastern sworsmanship and </p><p>her dedication to Morn into a unique personal style, and become one of </p><p>the foremost heroes of the land, Lianne Lightfoot, Lianne Lightbringer, </p><p>the Sword-dancer of Morn. Her uncanny luck and the deceptive swiftness </p><p>of her blade are equally legendary, and the commons flock to her </p><p>wherever she goes, whether it is just to see her perform one of her </p><p>sword dances, or to ask that same sword for protection against darkness.</p><p></p><p></p><p></p><p>Female human Brd1/Sam2/Pal4/Iai5; CR 12; Medium Humanoid (human); HD 1d6</p><p>+11d10+12 (78 hp); Init +12; Spd 30 ft; AC 18 (touch 12, flat-footed </p><p>16); BAB +11/+6/+1; Grap +13/+8/+3; Atk +15/+10/+5 melee (1d10+3/19-20, </p><p>+1 focus katana); S/R 5 ft/5 ft; SA Spells, countersong, fascinate, turn </p><p>undead 9/day, smite evil 1/day; SQ Bardic music, bardic knowledge, </p><p>inspire courage +1, aura of good, divine grace, lay on hands, aura of </p><p>courage, divine health, weapon finesse (katana), canny defense, </p><p>lightning blade; AL LG; SV Fort +16, Ref +17, Will +15; Str 14, Dex 14, </p><p>Con 12, Int 10, Wis 12, Cha 22.</p><p></p><p>Skills and Feats Bluff +11, Diplomacy +27, Iaijutsu Focus +21, Knowledge </p><p>(nobility & royalty) +5, Perform (dance) +16, Perform (sing) +12, Sense </p><p>Motive +6, Tumble +8, Combat Expertise, Divine Might, Exotic Weapon </p><p>Proficiency, Extra Music, Improved Initiative Quick-Draw, Snowflake </p><p>Wardance, Weapon Focus (katana).</p><p></p><p>Equipment +1 katana; +2 chain shirt; cloak of resistance +2; circlet of </p><p>charisma +4.</p><p></p><p>Bard Spells Known (2, save DC = 16 + spell level)</p><p>0--know direction, light, message, prestidigitation.</p><p></p><p>Paladin Spells Prepared (1, save DC = 11 + spell level)</p><p>1st--bless weapon.</p></blockquote><p></p>
[QUOTE="jasin, post: 1847804, member: 7531"] How many different abilities can we tie to Cha? With a bard 1/samurai 2/paladin 4/iaijutsu master, quite a few. Cha to saves, Cha to initiative, Cha to attack via Snowflake Wardance, Cha to damage via Divine Might, Cha to attack (again!) via smite evil, Cha to damage (again, multiple times!) via strike from the Void... her AC sucks though, with NPC equipment. Any way to get Cha to AC? A (semi-tongue-in-cheek) background justifying such a weird multiclass follows, and then the stat block for the character herself. Born into a family with a long clerical tradition, just as the fires were being kindled for the Night of Valour, Lianne was considered marked for greatness in the Church of Morn. Morn's was a dying faith, and idealist knight's fancy in a broken empire of cynics and squabbling warlords... which made the disappointment all that more bitter when Lianne showed a distinct lack of commitment, and pursued song, dance, and wandering over the Disciplines of Morn. She had become and accomplished performer, but nowhere close the hero she was expected to be. The only sword she took up was the ceremonial one used in the wardances she learned from the Icepeak tribes. When she crossed east over the Inner Sea and into the Jade Empire, she found a land much like her own, paying lip service to honour and chivalry but bowing to raw might and gold. But she also found a man who was different; an ancient swordsman, leading a life of altruism and honour, and also a mastery of the sword regarded as an art form in itself, not just a means to an end like in Lianne's homeland. At first Lianne listened to the old man because she wanted to look as good with a sword. Then she listened out of respect. Then she listened because she knew the old man was right. He taught her the way of the sword, and the way of the swordsman. She became disciplined and determined, untiring in her fight against injustice at his side. But the old man was very old, and one day he died, and his last words to Lianne were: "Go home." So she went, a sadder and a wiser woman, ready to take up the dark blue cloak of Morn's warriors that seemed too heavy and to restictive before. Over the years, Lianne has blended her exotic eastern sworsmanship and her dedication to Morn into a unique personal style, and become one of the foremost heroes of the land, Lianne Lightfoot, Lianne Lightbringer, the Sword-dancer of Morn. Her uncanny luck and the deceptive swiftness of her blade are equally legendary, and the commons flock to her wherever she goes, whether it is just to see her perform one of her sword dances, or to ask that same sword for protection against darkness. Female human Brd1/Sam2/Pal4/Iai5; CR 12; Medium Humanoid (human); HD 1d6 +11d10+12 (78 hp); Init +12; Spd 30 ft; AC 18 (touch 12, flat-footed 16); BAB +11/+6/+1; Grap +13/+8/+3; Atk +15/+10/+5 melee (1d10+3/19-20, +1 focus katana); S/R 5 ft/5 ft; SA Spells, countersong, fascinate, turn undead 9/day, smite evil 1/day; SQ Bardic music, bardic knowledge, inspire courage +1, aura of good, divine grace, lay on hands, aura of courage, divine health, weapon finesse (katana), canny defense, lightning blade; AL LG; SV Fort +16, Ref +17, Will +15; Str 14, Dex 14, Con 12, Int 10, Wis 12, Cha 22. Skills and Feats Bluff +11, Diplomacy +27, Iaijutsu Focus +21, Knowledge (nobility & royalty) +5, Perform (dance) +16, Perform (sing) +12, Sense Motive +6, Tumble +8, Combat Expertise, Divine Might, Exotic Weapon Proficiency, Extra Music, Improved Initiative Quick-Draw, Snowflake Wardance, Weapon Focus (katana). Equipment +1 katana; +2 chain shirt; cloak of resistance +2; circlet of charisma +4. Bard Spells Known (2, save DC = 16 + spell level) 0--know direction, light, message, prestidigitation. Paladin Spells Prepared (1, save DC = 11 + spell level) 1st--bless weapon. [/QUOTE]
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