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<blockquote data-quote="Libertad" data-source="post: 6197099" data-attributes="member: 6750502"><p>So far, the ideals of Good are:</p><p></p><p></p><p><strong>Arcadia:</strong> Morality by social contract, collective action, and punishment/shaming for non-conformity.</p><p></p><p></p><p><strong>Celestia:</strong> Morality by self-sacrifice, restorative justice, and proving one's worth to hold responsibilities.</p><p></p><p></p><p><strong>Bytopia:</strong> Morality by encouraging innovation and personal drive, allowing individuals to voluntarily form associations with each other.</p><p></p><p></p><p><strong>Elysium:</strong> Morality by he elimination of negative emotions and actions and encouraging positive ones, by forced assimilation if necessary.</p><p></p><p></p><p><strong>The Beastlands:</strong> Morality by frugality of resources, not overextending oneself or one's resources, and all life working together for mutual benefits.</p><p></p><p></p><p><strong>Arborea:</strong> Morality by encouraging individualism, erasing sorrows and encouraging joy and living life to the fullest.</p><p></p><p></p><p><strong>Ysgard:</strong> Morality through hardship and obstacles as tests, training to fight Evil, improving upon one's past failures and resolving to do better.</p><p></p><p></p><p>I'm certain that these ideals are different enough to cause arguments, tension, and even conflict among the Upper Planes. However, the Planes don't really fit on a gradual pathway of differences. Arborea is as different from Ysgard as it is from Celestia. I personally don't have a problem with it, but I think that many players associate adjacent and nearby planes as being very similar. In fact, it doesn't really map out well on the alignment axis, especially if one associates Law with collectivism and Chaos with individualism. Elysium's defiance of free will may cause many to associate it strongly with Law. But that's more of a problem with inconsistency in the alignment system itself.</p></blockquote><p></p>
[QUOTE="Libertad, post: 6197099, member: 6750502"] So far, the ideals of Good are: [b]Arcadia:[/b] Morality by social contract, collective action, and punishment/shaming for non-conformity. [b]Celestia:[/b] Morality by self-sacrifice, restorative justice, and proving one's worth to hold responsibilities. [b]Bytopia:[/b] Morality by encouraging innovation and personal drive, allowing individuals to voluntarily form associations with each other. [b]Elysium:[/b] Morality by he elimination of negative emotions and actions and encouraging positive ones, by forced assimilation if necessary. [b]The Beastlands:[/b] Morality by frugality of resources, not overextending oneself or one's resources, and all life working together for mutual benefits. [b]Arborea:[/b] Morality by encouraging individualism, erasing sorrows and encouraging joy and living life to the fullest. [b]Ysgard:[/b] Morality through hardship and obstacles as tests, training to fight Evil, improving upon one's past failures and resolving to do better. I'm certain that these ideals are different enough to cause arguments, tension, and even conflict among the Upper Planes. However, the Planes don't really fit on a gradual pathway of differences. Arborea is as different from Ysgard as it is from Celestia. I personally don't have a problem with it, but I think that many players associate adjacent and nearby planes as being very similar. In fact, it doesn't really map out well on the alignment axis, especially if one associates Law with collectivism and Chaos with individualism. Elysium's defiance of free will may cause many to associate it strongly with Law. But that's more of a problem with inconsistency in the alignment system itself. [/QUOTE]
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