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Licensed Role-Playing Games: Threat Or Menace?
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<blockquote data-quote="Doctor Futurity" data-source="post: 7720640" data-attributes="member: 10738"><p>First, it is enough for me that the GM says, "You're a jedi in the clone wars, and you're protecting Corellia." I don't need --or want-- to be playing Obi Wan Kenobi, so I think you're mistaking your personal preferences for some sort of general rule on IP based RPGs like this. There is a ton of room for playing in the Star Wars universe with a swathe of characters that are clearly "Star Wars" without being specific characters and situations from the film. (EDIT: some could and would argue its the point of playing these settings as RPGs; the only game to expect you to play the core characters of a given IP I know of was the Indiana Jones RPG from TSR and people Haaaaated it.)</p><p></p><p>Odds are, since you have a lot of interesting preconceptions about how this works, you might not have tried gaming with IPs. I've run a lot of Star Wars and Star Trek in various systems over the decades, and they have never required strict adherence to the films or TV shows. The very idea of doing that seems weird and counter-intuitive. Next you'll be telling me I wasn't really playing Forgotten Realms because the GM didn't have Elminster and Drizzt show up! </p><p></p><p>I really don't get your take. </p><p></p><p>On the last bit in caps: who's making anyone read 1,000 pages of anything? What is this about? A good GM does "show, don't tell" in his or her games. Maybe you've had some bad gaming experiences? I'm a fan of the Star Wars movies but I am barely familiar with any of the extended canon and loved it when Disney reset the clock on all of that. I think Star Trek is badly overburdened with needless canon and fans who won't let the series "reboot" properly. Sure, there may be guys out there who have to run it with an encyclopedia for the series ready to reference, but I don't actually know anyone like that, and wouldn't game with them if I did. And I still manage to enjoy both univeres just fine.</p><p></p><p>EDIT: I am not arguing that your perspective is wrong, but I am trying to convince you that your perspective does not work or apply to everyone, and no matter how you feel it's not going to negate all the fantastic years of gaming I've had with the Star Wars D6 and D20 systems and the Decipher Star Trek RPG. I'm not asking you to change, just to realize that you're experience does not translate well to everyone else's experiences or desires.</p></blockquote><p></p>
[QUOTE="Doctor Futurity, post: 7720640, member: 10738"] First, it is enough for me that the GM says, "You're a jedi in the clone wars, and you're protecting Corellia." I don't need --or want-- to be playing Obi Wan Kenobi, so I think you're mistaking your personal preferences for some sort of general rule on IP based RPGs like this. There is a ton of room for playing in the Star Wars universe with a swathe of characters that are clearly "Star Wars" without being specific characters and situations from the film. (EDIT: some could and would argue its the point of playing these settings as RPGs; the only game to expect you to play the core characters of a given IP I know of was the Indiana Jones RPG from TSR and people Haaaaated it.) Odds are, since you have a lot of interesting preconceptions about how this works, you might not have tried gaming with IPs. I've run a lot of Star Wars and Star Trek in various systems over the decades, and they have never required strict adherence to the films or TV shows. The very idea of doing that seems weird and counter-intuitive. Next you'll be telling me I wasn't really playing Forgotten Realms because the GM didn't have Elminster and Drizzt show up! I really don't get your take. On the last bit in caps: who's making anyone read 1,000 pages of anything? What is this about? A good GM does "show, don't tell" in his or her games. Maybe you've had some bad gaming experiences? I'm a fan of the Star Wars movies but I am barely familiar with any of the extended canon and loved it when Disney reset the clock on all of that. I think Star Trek is badly overburdened with needless canon and fans who won't let the series "reboot" properly. Sure, there may be guys out there who have to run it with an encyclopedia for the series ready to reference, but I don't actually know anyone like that, and wouldn't game with them if I did. And I still manage to enjoy both univeres just fine. EDIT: I am not arguing that your perspective is wrong, but I am trying to convince you that your perspective does not work or apply to everyone, and no matter how you feel it's not going to negate all the fantastic years of gaming I've had with the Star Wars D6 and D20 systems and the Decipher Star Trek RPG. I'm not asking you to change, just to realize that you're experience does not translate well to everyone else's experiences or desires. [/QUOTE]
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