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Licensed Role-Playing Games: Threat Or Menace?
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<blockquote data-quote="Sunseeker" data-source="post: 7720681"><p>I think there's far more room to play in most major settings than people give them credit for. IE: in a Doctor Who setting you really <em>shouldn't</em> be running around with the Doctor. You're either cleaning up messes he leaves behind, making messes he's trying to clean up or somehow tangentially dealing with the waves made from some event he did. If this sort of play is "playing around the edges" that people are talking about, I think the edges are a lot more vast than they're being given credit for. Certainly there are some licensed properties that are a lot more narrow than others and similarly, even playing around the edges you may <em>eventually</em> have to tangent off from the established lore...but really, what's wrong with that? Besides, there are numerous systems where the "core" is very narrow and even the expanded lore covers only a fraction of worlds, races and events. </p><p></p><p>I've never personally enjoyed playing through established stories. Anyone who's familiar with the lore knows how the story ends and that really takes away from the challenge and surprise of what's going to happen. I think really if you just stay away from regular interaction with the main characters, or playing the main characters, most "licensed settings" have plentiful room to play. Just because you're not Captain Kirk, doesn't mean you're a nobody.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7720681"] I think there's far more room to play in most major settings than people give them credit for. IE: in a Doctor Who setting you really [I]shouldn't[/I] be running around with the Doctor. You're either cleaning up messes he leaves behind, making messes he's trying to clean up or somehow tangentially dealing with the waves made from some event he did. If this sort of play is "playing around the edges" that people are talking about, I think the edges are a lot more vast than they're being given credit for. Certainly there are some licensed properties that are a lot more narrow than others and similarly, even playing around the edges you may [I]eventually[/I] have to tangent off from the established lore...but really, what's wrong with that? Besides, there are numerous systems where the "core" is very narrow and even the expanded lore covers only a fraction of worlds, races and events. I've never personally enjoyed playing through established stories. Anyone who's familiar with the lore knows how the story ends and that really takes away from the challenge and surprise of what's going to happen. I think really if you just stay away from regular interaction with the main characters, or playing the main characters, most "licensed settings" have plentiful room to play. Just because you're not Captain Kirk, doesn't mean you're a nobody. [/QUOTE]
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