Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Licensing so far....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Whizbang Dustyboots" data-source="post: 6417406" data-attributes="member: 11760"><p>Android doesn't play second fiddle. Android is more difficult to support because there are so many (theoretically infinite) hardware configurations to support. Even with the two new iPhone sizes, there's still a relatively small number of configurations to worry about for iOS. It's not hard to find app developers being candid about the fact that while they produced for both platforms, just keeping the Android side up to date and bug-free quickly became too much for them to manage, as much as they might wish otherwise. (In many cases, they're Android users in their personal lives.)</p><p></p><p>An open platform is a double-edged sword.</p><p></p><p>But an open platform would also solve this: There's no shortage of D20 apps, for all platforms (I'd bet even Nokia and Windows Phone are set for them). If WotC would open up their material with a new OGL license, the marketplace would quickly create all the tools needed. Premium packages like Dungeonscape would still have an audience, but other niches would get filled very quickly, at at a variety of quality and price points.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 6417406, member: 11760"] Android doesn't play second fiddle. Android is more difficult to support because there are so many (theoretically infinite) hardware configurations to support. Even with the two new iPhone sizes, there's still a relatively small number of configurations to worry about for iOS. It's not hard to find app developers being candid about the fact that while they produced for both platforms, just keeping the Android side up to date and bug-free quickly became too much for them to manage, as much as they might wish otherwise. (In many cases, they're Android users in their personal lives.) An open platform is a double-edged sword. But an open platform would also solve this: There's no shortage of D20 apps, for all platforms (I'd bet even Nokia and Windows Phone are set for them). If WotC would open up their material with a new OGL license, the marketplace would quickly create all the tools needed. Premium packages like Dungeonscape would still have an audience, but other niches would get filled very quickly, at at a variety of quality and price points. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Licensing so far....
Top