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General Tabletop Discussion
*Dungeons & Dragons
Liches and their unarmed attacks.
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<blockquote data-quote="James McMurray" data-source="post: 184532" data-attributes="member: 743"><p>Well, those last two posts just go to show you that I haven't retained every page I've read in the books. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Ok, the follower thing aside, you can still teleport to your clerical cohort and get healing, so the point is still valid.</p><p></p><p>As for those who (rudely) say it is unbalancing to have an adversary who can heal himself with a touch, what do they think of the party fighting Paladins? Or celestials with Lay on Hands? Or anyone else who can heal themselves with a touch? Sure, those guys' abilities are limited in uses, but they are more than enough for your standard NPC.</p><p></p><p>Also, a lich who is in battle with a party is more than likely going to need more than a measly 1d8+5 damage healed. The only time it would come into play is when the thing escapes. Whether it heals itself with touches, or with some other means is really immaterial while the thing is "off stage" so to speak.</p><p></p><p>Is it unbalancing to be able to drop a Lich to 1d4 hit points with hardly a moment's thought? If so, better ban Heal as well, or even worse, Mass Heal. It doesn't even require a touch. </p><p></p><p>I still go with my original interpretation, and I would be very surprised if anyone who knew me actually said the rules don't matter to me. I'm generally as rules-lawyery as they come(although I try to avoid causing any problems during a game). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="James McMurray, post: 184532, member: 743"] Well, those last two posts just go to show you that I haven't retained every page I've read in the books. :) Ok, the follower thing aside, you can still teleport to your clerical cohort and get healing, so the point is still valid. As for those who (rudely) say it is unbalancing to have an adversary who can heal himself with a touch, what do they think of the party fighting Paladins? Or celestials with Lay on Hands? Or anyone else who can heal themselves with a touch? Sure, those guys' abilities are limited in uses, but they are more than enough for your standard NPC. Also, a lich who is in battle with a party is more than likely going to need more than a measly 1d8+5 damage healed. The only time it would come into play is when the thing escapes. Whether it heals itself with touches, or with some other means is really immaterial while the thing is "off stage" so to speak. Is it unbalancing to be able to drop a Lich to 1d4 hit points with hardly a moment's thought? If so, better ban Heal as well, or even worse, Mass Heal. It doesn't even require a touch. I still go with my original interpretation, and I would be very surprised if anyone who knew me actually said the rules don't matter to me. I'm generally as rules-lawyery as they come(although I try to avoid causing any problems during a game). :D [/QUOTE]
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