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Lich's To Weak for Their CR?
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<blockquote data-quote="Rhenny" data-source="post: 6990072" data-attributes="member: 18333"><p>During the playtest, I used a playtest Lich vs. 3 pcs of 10th or 11th level (can't remember now). They had already gone through about 6 encounters (varying from easy to medium) so they were a bit down, but not completely exhausted. Then they encountered a Bone Devil (which they polymorphed into a goat), and then the Lich came into the room casting cloud kill. With the cloud up, the Lich went back into his own room and kept the door open. As PCs came into the room, they were susceptible to his aura and readied claw attacks. They also had to save vs. being frightened. It sucked when the fighter had to run from it because he failed his save. Eventually the group prevailed, but it took about 8 or 9 rounds...then they found the goat and had to battle the Bone Devil. It was tough as a combined encounter at the end of an adventure.</p><p></p><p>Unfortunately, I haven't played with the 5e Lich and a comparable set of PCs. They are definitely more powerful in the 5e version than they were in the playtest.</p><p></p><p>I'm thinking that you'll need to plan the Lich's tactics so that he can limit the number of PCs that can attack him at one time, and possible bait them with traps or other tactics. Also, it will help if the group can encounter it when it is not at full strength of course.</p><p></p><p>You are right, about the CR 21. I don't think it is that bad, but it will challenge a party at level 10 or 12 (maybe higher). Having finger of death, power word kill, disintegrate could be nasty. It can also escape using dimension door and plot more mayhem. Lair actions make it even more powerful. But, like most 5e monsters, it still could stand to use some minions to protect it.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6990072, member: 18333"] During the playtest, I used a playtest Lich vs. 3 pcs of 10th or 11th level (can't remember now). They had already gone through about 6 encounters (varying from easy to medium) so they were a bit down, but not completely exhausted. Then they encountered a Bone Devil (which they polymorphed into a goat), and then the Lich came into the room casting cloud kill. With the cloud up, the Lich went back into his own room and kept the door open. As PCs came into the room, they were susceptible to his aura and readied claw attacks. They also had to save vs. being frightened. It sucked when the fighter had to run from it because he failed his save. Eventually the group prevailed, but it took about 8 or 9 rounds...then they found the goat and had to battle the Bone Devil. It was tough as a combined encounter at the end of an adventure. Unfortunately, I haven't played with the 5e Lich and a comparable set of PCs. They are definitely more powerful in the 5e version than they were in the playtest. I'm thinking that you'll need to plan the Lich's tactics so that he can limit the number of PCs that can attack him at one time, and possible bait them with traps or other tactics. Also, it will help if the group can encounter it when it is not at full strength of course. You are right, about the CR 21. I don't think it is that bad, but it will challenge a party at level 10 or 12 (maybe higher). Having finger of death, power word kill, disintegrate could be nasty. It can also escape using dimension door and plot more mayhem. Lair actions make it even more powerful. But, like most 5e monsters, it still could stand to use some minions to protect it. [/QUOTE]
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