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Life Cleric Multiclass armor prof
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<blockquote data-quote="thalmin" data-source="post: 6783676" data-attributes="member: 662"><p>I choose to interpret the multiclassing proficiency limitations to only refer to those for the class in general. Anything included in the archetypes is granted. But to hold with what I believe to be RAI, should an archetype include a substitution for one of the proficiencies, you can't substitute what you wouldn't get.</p><p>On a slightly different take, a starting wizard gets a spellbook containing 6 spells (book is not free), and adds 2 spells (free) for each wizard level after the first. I would limit the starting spells for someone multiclassing into wizard to just 2 spells in the book, unless somehow able to find or purchase more. Of course, cantrips known are unchanged by this. This is based on the multiclassing statement that multiclassing does not provide any new equipment (page 64, first paragraph under Class Features).</p></blockquote><p></p>
[QUOTE="thalmin, post: 6783676, member: 662"] I choose to interpret the multiclassing proficiency limitations to only refer to those for the class in general. Anything included in the archetypes is granted. But to hold with what I believe to be RAI, should an archetype include a substitution for one of the proficiencies, you can't substitute what you wouldn't get. On a slightly different take, a starting wizard gets a spellbook containing 6 spells (book is not free), and adds 2 spells (free) for each wizard level after the first. I would limit the starting spells for someone multiclassing into wizard to just 2 spells in the book, unless somehow able to find or purchase more. Of course, cantrips known are unchanged by this. This is based on the multiclassing statement that multiclassing does not provide any new equipment (page 64, first paragraph under Class Features). [/QUOTE]
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