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Life Draining Attacks
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<blockquote data-quote="LordEntrails" data-source="post: 6930483" data-attributes="member: 6804070"><p>[MENTION=6819400]WarpedAcorn[/MENTION], </p><p>Thanks, that's kind of what I already have. When the players enter the shrine, the priests are finishing their ritual, the tentacles are attached, but the spawn doesn't have enough energy yet to spawn/rise.</p><p></p><p>The intent is for the players to have the option/conundrum of do they go after the priests, who are summoning minor demons, or do they prevent the spawn from killing the victims and coming to life? The PC's are only level 3, so the monsters can't be too difficult.</p><p></p><p>But, I'm really looking for current monsters as ideas. Or maybe spells or other ideas for the effects itself. I'm working the encounter balance (i.e. how quickly it grows, how fast the other enemies arrive, etc) so once I get a feeling for how much damage a level 3 party can deal out each round I can handle that part. </p><p></p><p>Right now I'm really looking for flavors and trait/ability examples.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 6930483, member: 6804070"] [MENTION=6819400]WarpedAcorn[/MENTION], Thanks, that's kind of what I already have. When the players enter the shrine, the priests are finishing their ritual, the tentacles are attached, but the spawn doesn't have enough energy yet to spawn/rise. The intent is for the players to have the option/conundrum of do they go after the priests, who are summoning minor demons, or do they prevent the spawn from killing the victims and coming to life? The PC's are only level 3, so the monsters can't be too difficult. But, I'm really looking for current monsters as ideas. Or maybe spells or other ideas for the effects itself. I'm working the encounter balance (i.e. how quickly it grows, how fast the other enemies arrive, etc) so once I get a feeling for how much damage a level 3 party can deal out each round I can handle that part. Right now I'm really looking for flavors and trait/ability examples. [/QUOTE]
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