Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Light Armor Users
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 4369615" data-attributes="member: 2011"><p>The Ranger in our group bumps Dex and Str and uses Light armor.</p><p></p><p>She attacks with a Longbow most of the time, then only goes to melee when necessary.</p><p></p><p>The hit points and healing surges matter less then since she is not in melee as often. She took the Melee Ranger path which also boosts hit points.</p><p></p><p>The downside is that she has to take feats for both ranged and melee, but there really are few important feats for one or the other. Most feats are Meh anyway for her, so this helps fill out her feat list.</p><p></p><p>But, she is really a TWF Ranger who typically doesn't do that until part way through an encounter (sometimes not at all).</p><p></p><p>The advantages of doing it this way are:</p><p></p><p>1) She gets to use cover more often.</p><p>2) She gets to wipe out bloodied foes from across the field early on.</p><p>3) She doesn't need as many hit points or healing surges.</p><p>4) She can protect the squishier back rank PCs anytime by just switching over to melee.</p><p>5) She is one less PC that the Cleric typically has to use Healing Word on.</p><p>6) This incentivizes enemies to attack the higher AC Paladin Defender (who does have more healing surges) instead of splitting their attacks between two PCs.</p><p>7) If the situation calls for it, she can immediately become a front line melee combatant (even at the beginning of an encounter).</p><p></p><p></p><p>Downsides of this are that she won't be using her Paragon Path Encounter powers early on in combats and she also doesn't give flank to the Paladin that often. On the other hand, often having just one melee attacker in the group makes it easier for him and the Wizard to coordinate the Wizard's AoE attacks on multiple enemies attacking the Paladin. Only the Paladin has to move out of the way.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4369615, member: 2011"] The Ranger in our group bumps Dex and Str and uses Light armor. She attacks with a Longbow most of the time, then only goes to melee when necessary. The hit points and healing surges matter less then since she is not in melee as often. She took the Melee Ranger path which also boosts hit points. The downside is that she has to take feats for both ranged and melee, but there really are few important feats for one or the other. Most feats are Meh anyway for her, so this helps fill out her feat list. But, she is really a TWF Ranger who typically doesn't do that until part way through an encounter (sometimes not at all). The advantages of doing it this way are: 1) She gets to use cover more often. 2) She gets to wipe out bloodied foes from across the field early on. 3) She doesn't need as many hit points or healing surges. 4) She can protect the squishier back rank PCs anytime by just switching over to melee. 5) She is one less PC that the Cleric typically has to use Healing Word on. 6) This incentivizes enemies to attack the higher AC Paladin Defender (who does have more healing surges) instead of splitting their attacks between two PCs. 7) If the situation calls for it, she can immediately become a front line melee combatant (even at the beginning of an encounter). Downsides of this are that she won't be using her Paragon Path Encounter powers early on in combats and she also doesn't give flank to the Paladin that often. On the other hand, often having just one melee attacker in the group makes it easier for him and the Wizard to coordinate the Wizard's AoE attacks on multiple enemies attacking the Paladin. Only the Paladin has to move out of the way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Light Armor Users
Top