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Light, Dark, Underdark - November's Unearthed Arcana
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<blockquote data-quote="Radaceus" data-source="post: 7685783" data-attributes="member: 6796086"><p>I guess i was just trying to smash the point home, to be brutally honest. But as a DM of 5e for over a year now, i have some real veteran 1E/2E players, and we've hammered out quite a bit of the vernacular in the rules. The gaping hole in the TF feature is the lack of a descriptor, it infers that your AoO's are free actions? which incidentally, is also limited to one per turn/action. I agree we do not need to assign action types to everything, as mentioned in the 'other activity on your turn', one can add flavor or flourishes to their movement and actions. But the fact that the Feat is calling it's function an Attack of Opportunity, and then defining that function as not a reaction, is troublesome. Anyhow, a direct answer your statement would be: It is an attack, it is labelled, so it must fall within the mechanics of the rules to some extent</p><p></p><p>It was suggested earlier in the thread to limit the Tunnel Fighters AoO's to a stat modifier, I'd suggest even maybe using Proficiency Bonus, but it still has an issue in that it allows more than one 'reaction' per turn. A point which you brought up, action surge allowing the fighter to break the one action per turn limit, this would set a precedent for breaking the one reaction per turn limit ( or the 'only one Free action' if we want to be pedantic about it's labeling, seeing as it refers to itself as not being a reaction, but it has to be some sort of action that happens on the opponents turn...)</p></blockquote><p></p>
[QUOTE="Radaceus, post: 7685783, member: 6796086"] I guess i was just trying to smash the point home, to be brutally honest. But as a DM of 5e for over a year now, i have some real veteran 1E/2E players, and we've hammered out quite a bit of the vernacular in the rules. The gaping hole in the TF feature is the lack of a descriptor, it infers that your AoO's are free actions? which incidentally, is also limited to one per turn/action. I agree we do not need to assign action types to everything, as mentioned in the 'other activity on your turn', one can add flavor or flourishes to their movement and actions. But the fact that the Feat is calling it's function an Attack of Opportunity, and then defining that function as not a reaction, is troublesome. Anyhow, a direct answer your statement would be: It is an attack, it is labelled, so it must fall within the mechanics of the rules to some extent It was suggested earlier in the thread to limit the Tunnel Fighters AoO's to a stat modifier, I'd suggest even maybe using Proficiency Bonus, but it still has an issue in that it allows more than one 'reaction' per turn. A point which you brought up, action surge allowing the fighter to break the one action per turn limit, this would set a precedent for breaking the one reaction per turn limit ( or the 'only one Free action' if we want to be pedantic about it's labeling, seeing as it refers to itself as not being a reaction, but it has to be some sort of action that happens on the opponents turn...) [/QUOTE]
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Light, Dark, Underdark - November's Unearthed Arcana
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