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Light Fighter - Swashbuckler
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<blockquote data-quote="FalcWP" data-source="post: 2852962" data-attributes="member: 16858"><p>Not really. Out of the MM races, a number of the +1 LA races have a charisma penalty. Aasimar get the bonus, Hobgoblins don't take a penalty, and that's about it.</p><p></p><p>Aasimar are obviously handy for that Charisma boost. But, beyond that, are their abilities going to help you? You get Daylight, resistance to acid, cold, and electricity, and darkvision, not to mention the wisdom boost and a bonus to listen and spot skills. All handy. Tiefling have a charisma that's 4 worse, but they're a bit smarter and a bit quicker (so, more skill points, bonus on knowledge skills, and their AC improves, to help you in light armor). They resist fire, rather than acid, and use darkness rather than daylight. Also, their favored class is rogue, which will be much more handy than paladin (aasimar's favored class).</p><p></p><p>Hobgoblins might not be terribly attractive, but they don't have a charisma penalty. They give you +2 Dex, +2 Con, and Darkvision, but that's honestly about it. +4 to Move Silently might not help you that much, and having Fighter as a favored class doesn't matter as much for you. Duergar are way too ugly, Gnolls and Bugbears have racial hit dice, and that's about it from the Monster Manual.</p></blockquote><p></p>
[QUOTE="FalcWP, post: 2852962, member: 16858"] Not really. Out of the MM races, a number of the +1 LA races have a charisma penalty. Aasimar get the bonus, Hobgoblins don't take a penalty, and that's about it. Aasimar are obviously handy for that Charisma boost. But, beyond that, are their abilities going to help you? You get Daylight, resistance to acid, cold, and electricity, and darkvision, not to mention the wisdom boost and a bonus to listen and spot skills. All handy. Tiefling have a charisma that's 4 worse, but they're a bit smarter and a bit quicker (so, more skill points, bonus on knowledge skills, and their AC improves, to help you in light armor). They resist fire, rather than acid, and use darkness rather than daylight. Also, their favored class is rogue, which will be much more handy than paladin (aasimar's favored class). Hobgoblins might not be terribly attractive, but they don't have a charisma penalty. They give you +2 Dex, +2 Con, and Darkvision, but that's honestly about it. +4 to Move Silently might not help you that much, and having Fighter as a favored class doesn't matter as much for you. Duergar are way too ugly, Gnolls and Bugbears have racial hit dice, and that's about it from the Monster Manual. [/QUOTE]
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Light Fighter - Swashbuckler
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