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Light release schedule: More harm than good?
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<blockquote data-quote="Celebrim" data-source="post: 6504676" data-attributes="member: 4937"><p>There are only two possibilities.</p><p></p><p>a) Revenue hit or beat expectations, in which case the light release schedule is a sign that WotC has finely figured out that gaming revenue comes in waves and can't be sustained from year to year, in which case this is all to the good. I'm more concerned about them retaining artistic talent and publishing high quality, heavily play tested books than just books.</p><p>b) Revenue didn't hit or beat expectations, in which case the light release schedule is a sign that WotC has realized that it killed its brand and it won't be able to renew it easily. The big campaigns have been a dud. Interest in the new rules was there, but the market didn't grow especially. In which case, the fact that they are sustaining a small core of developers is again good. I presume that the release schedule is whatever they've projected will allow them to keep paying the salaries of the 8 or so employees that they've now got.</p><p></p><p>But seriously, who was not expecting this? I'm just happy 5e actually got published and was an amazingly good rules set all things considered. If they print 12 rule books over the next six years and they are all quality, I'll be jumping for joy.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6504676, member: 4937"] There are only two possibilities. a) Revenue hit or beat expectations, in which case the light release schedule is a sign that WotC has finely figured out that gaming revenue comes in waves and can't be sustained from year to year, in which case this is all to the good. I'm more concerned about them retaining artistic talent and publishing high quality, heavily play tested books than just books. b) Revenue didn't hit or beat expectations, in which case the light release schedule is a sign that WotC has realized that it killed its brand and it won't be able to renew it easily. The big campaigns have been a dud. Interest in the new rules was there, but the market didn't grow especially. In which case, the fact that they are sustaining a small core of developers is again good. I presume that the release schedule is whatever they've projected will allow them to keep paying the salaries of the 8 or so employees that they've now got. But seriously, who was not expecting this? I'm just happy 5e actually got published and was an amazingly good rules set all things considered. If they print 12 rule books over the next six years and they are all quality, I'll be jumping for joy. [/QUOTE]
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