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Light release schedule: More harm than good?
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<blockquote data-quote="chriton227" data-source="post: 6504946" data-attributes="member: 33263"><p>Shadowrun 5e just came out in 2013, I first bought it in 1993 when it was 2nd edition (released in 1992). So 3 editions released in 21 years, with no minor revisions that I know of like Skills and Powers, 3.5, or essentials mixed in. On top of that, each edition is actually lasting longer than the edition before it.</p><p></p><p>GURPS is on 4e, released in 2004. 3e was released in 1988 and both 1e and 2e were released in 1986, so 16 years between the latest revisions.</p><p></p><p>Shadowrun's mechanics have changed substantially through the editions much like D&D has. GURPS on the other hand has had relatively little mechanical change over the editions, with the material from 3e being easily usable with 4e with little to no modification. </p><p></p><p>The only major RPG that I know of with more major version releases than D&D is Hero System (currently on 6e), and even then the changes from edition to edition were sometimes smaller than the changes that took place in some of D&D's minor releases (S&P, 3.5, 4e Essentials). And if you include White Box, Blue Box Basic, Moldvay, BECMI, Black Box/Rules Cyclopedia, Skills and Powers, 3.5e, and 4e Essentials, D&D is effectively on it's 13th edition, double the number of revisions that Hero System had including Hero Basic.</p><p></p><p>I'm not sure what point you were trying to make by bringing Shadowrun and GURPS into the discussion, but you might have made your point more clearly had you taken a couple minutes to make sure you had your facts straight.</p></blockquote><p></p>
[QUOTE="chriton227, post: 6504946, member: 33263"] Shadowrun 5e just came out in 2013, I first bought it in 1993 when it was 2nd edition (released in 1992). So 3 editions released in 21 years, with no minor revisions that I know of like Skills and Powers, 3.5, or essentials mixed in. On top of that, each edition is actually lasting longer than the edition before it. GURPS is on 4e, released in 2004. 3e was released in 1988 and both 1e and 2e were released in 1986, so 16 years between the latest revisions. Shadowrun's mechanics have changed substantially through the editions much like D&D has. GURPS on the other hand has had relatively little mechanical change over the editions, with the material from 3e being easily usable with 4e with little to no modification. The only major RPG that I know of with more major version releases than D&D is Hero System (currently on 6e), and even then the changes from edition to edition were sometimes smaller than the changes that took place in some of D&D's minor releases (S&P, 3.5, 4e Essentials). And if you include White Box, Blue Box Basic, Moldvay, BECMI, Black Box/Rules Cyclopedia, Skills and Powers, 3.5e, and 4e Essentials, D&D is effectively on it's 13th edition, double the number of revisions that Hero System had including Hero Basic. I'm not sure what point you were trying to make by bringing Shadowrun and GURPS into the discussion, but you might have made your point more clearly had you taken a couple minutes to make sure you had your facts straight. [/QUOTE]
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