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Light release schedule: More harm than good?
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<blockquote data-quote="Nergal Pendragon" data-source="post: 6506275" data-attributes="member: 6777649"><p>And you missed my point and why Sailor Moon's point is invalid in this case.</p><p></p><p>No matter what, at the end of the day Sailor Moon does not have access to how people are reacting to DnD and isn't sitting back and looking at first-hand data as to how it's selling. That's information only WotC has, and they are letting it and the response to their current marketing strategy dictate how they deal with the product. Just like they let it convince them that 4E was not going to sell like they want and was simply too hated by a lot of the fanbase (not making any judgement calls on how good 4E was or not; just stating how fans reacted).</p><p></p><p>Who has first-hand data as to what players want the release schedule to be based on actually asking the players? WotC, again.</p><p></p><p>Yeah, they made mistakes. But they're the ones in the best position to learn from it because they have all of the information related to that mistake and the information as to how customers as a group best feel the product should be handled to appeal to them better. Not some random person on the net saying they are wrong just because that person's personal preferences don't match the pace.</p><p></p><p>Which is specifically why I brought up what examples I did when mentioning work made possible.</p><p></p><p>Also, keep in mind I was responding, originally, to Sailor Moon asking what makes WotC more right than Sailor Moon as to their decisions in how to run the game. That is why I brought up the property issue; from that standpoint alone, they <em>are</em> more right because <em>they own the game</em>. If they choose to drive it into the ground or end it, <em>that is their right</em>. So Sailor Moon's point doesn't apply because Sailor Moon is trying to argue that Sailor Moon has a better capacity to say how DnD should be run than WotC.</p></blockquote><p></p>
[QUOTE="Nergal Pendragon, post: 6506275, member: 6777649"] And you missed my point and why Sailor Moon's point is invalid in this case. No matter what, at the end of the day Sailor Moon does not have access to how people are reacting to DnD and isn't sitting back and looking at first-hand data as to how it's selling. That's information only WotC has, and they are letting it and the response to their current marketing strategy dictate how they deal with the product. Just like they let it convince them that 4E was not going to sell like they want and was simply too hated by a lot of the fanbase (not making any judgement calls on how good 4E was or not; just stating how fans reacted). Who has first-hand data as to what players want the release schedule to be based on actually asking the players? WotC, again. Yeah, they made mistakes. But they're the ones in the best position to learn from it because they have all of the information related to that mistake and the information as to how customers as a group best feel the product should be handled to appeal to them better. Not some random person on the net saying they are wrong just because that person's personal preferences don't match the pace. Which is specifically why I brought up what examples I did when mentioning work made possible. Also, keep in mind I was responding, originally, to Sailor Moon asking what makes WotC more right than Sailor Moon as to their decisions in how to run the game. That is why I brought up the property issue; from that standpoint alone, they [I]are[/I] more right because [I]they own the game[/I]. If they choose to drive it into the ground or end it, [I]that is their right[/I]. So Sailor Moon's point doesn't apply because Sailor Moon is trying to argue that Sailor Moon has a better capacity to say how DnD should be run than WotC. [/QUOTE]
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