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Light release schedule: More harm than good?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6506713" data-attributes="member: 5143"><p>I'm kind of torn about this situation. I love new books. I think that constant change is what keeps the game feeling "new" even years after the game came out.</p><p></p><p>On the other hand, I was kind of sick of the pure amount of new stuff entering my game constantly.</p><p></p><p>Though, I think all products add to bloat. I think WOTC is definitely looking at the experience that new players have when trying to get into the game. I can imagine some parents walking into a gaming store around Christmas 2017 and saying "My kid wants to play D&D, what do I need to buy?" and to have some well meaning game store owner say something like "Well, they'll want to get the 3 Core books so that they have monsters to run, information on how to run and play the game. Then, there are a bunch of options that you could also get to help them. For instance, there are campaign settings for Dragonlance, Forgotten Realms, Eberron, Greyhawk, Spelljammer, and Ravenloft. Each of them has information on one of the worlds they could run their game in. Also, there are adventures for sale if he doesn't want to come out with his own. There are 7 adventures, with a total of 10 books if you wanted them all. In addition to that, there are splatbooks for each of the classes with more information about them if they want to get more detailed and have more options. Also, we have minis available."</p><p></p><p>And watch as the parents in question go "Umm, we don't know what books he might want or which worlds he'll want to play in. What does it cost to get it ALL so that we can be sure he has everything?" and the store owner says "$2000".</p><p></p><p>I think they are working heavily to prevent that situation. I'm guessing that the schedule they want to see is that when those parents walk into the store at Christmas 2017, that they see the core 3 books, the last 4 adventures that have been printed and possibly one or two campaign settings.</p><p></p><p>I think this is pretty smart. I think I'd rather see ALL the additional crunch be online for free or for a subscription fee. This allows people who really want it to go and get it without confusing new players. It also allows DMs to write it off as not mandatory since it's only online...in the same way that most DMs felt the things published in Dragon Magazine were less "official" than stuff in the Fighter's Handbook.</p><p></p><p>That really seems to be what they've decided recently. If I was to hazard a guess as to why the Adventurer's Handbook vanished is that they were making it as the first splat book, they had already commissioned another company to produce it for them. Then, someone decided to have a real conversation about how they wanted splatbooks to work in 5e. Maybe they shouldn't do it the same way they've done it in previous editions. What if they released ZERO splat books and instead provided game support online? Likely everyone else agreed and they cancelled all plans for the book and figured they'd publish the stuff that was already made for the book online for free and figure out a proper distribution system for future content after that.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6506713, member: 5143"] I'm kind of torn about this situation. I love new books. I think that constant change is what keeps the game feeling "new" even years after the game came out. On the other hand, I was kind of sick of the pure amount of new stuff entering my game constantly. Though, I think all products add to bloat. I think WOTC is definitely looking at the experience that new players have when trying to get into the game. I can imagine some parents walking into a gaming store around Christmas 2017 and saying "My kid wants to play D&D, what do I need to buy?" and to have some well meaning game store owner say something like "Well, they'll want to get the 3 Core books so that they have monsters to run, information on how to run and play the game. Then, there are a bunch of options that you could also get to help them. For instance, there are campaign settings for Dragonlance, Forgotten Realms, Eberron, Greyhawk, Spelljammer, and Ravenloft. Each of them has information on one of the worlds they could run their game in. Also, there are adventures for sale if he doesn't want to come out with his own. There are 7 adventures, with a total of 10 books if you wanted them all. In addition to that, there are splatbooks for each of the classes with more information about them if they want to get more detailed and have more options. Also, we have minis available." And watch as the parents in question go "Umm, we don't know what books he might want or which worlds he'll want to play in. What does it cost to get it ALL so that we can be sure he has everything?" and the store owner says "$2000". I think they are working heavily to prevent that situation. I'm guessing that the schedule they want to see is that when those parents walk into the store at Christmas 2017, that they see the core 3 books, the last 4 adventures that have been printed and possibly one or two campaign settings. I think this is pretty smart. I think I'd rather see ALL the additional crunch be online for free or for a subscription fee. This allows people who really want it to go and get it without confusing new players. It also allows DMs to write it off as not mandatory since it's only online...in the same way that most DMs felt the things published in Dragon Magazine were less "official" than stuff in the Fighter's Handbook. That really seems to be what they've decided recently. If I was to hazard a guess as to why the Adventurer's Handbook vanished is that they were making it as the first splat book, they had already commissioned another company to produce it for them. Then, someone decided to have a real conversation about how they wanted splatbooks to work in 5e. Maybe they shouldn't do it the same way they've done it in previous editions. What if they released ZERO splat books and instead provided game support online? Likely everyone else agreed and they cancelled all plans for the book and figured they'd publish the stuff that was already made for the book online for free and figure out a proper distribution system for future content after that. [/QUOTE]
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