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Light release schedule: More harm than good?
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<blockquote data-quote="Jeff Carlsen" data-source="post: 6508117" data-attributes="member: 61749"><p>I just want to add to this point. Pathfinder, like 5E, is a rather complete game with just the core. Their first major splat book, The Advanced Players Guide, was fantastic. But in my opinion, it was also the saturation point for player content. At least for classes, feats, spells, and the like. I also like Ultimate Equipment, but every other hardcover player book has been 90% bloat that kind of makes the game worse.</p><p></p><p>Not everyone will share that opinion, of course. But while there are players who feel that there can never be too many options, there are many others who are turned away by it.</p><p></p><p>That's why they should be careful about what they release. There needs to be a plan in place to provide exactly the pieces that improve the game.</p></blockquote><p></p>
[QUOTE="Jeff Carlsen, post: 6508117, member: 61749"] I just want to add to this point. Pathfinder, like 5E, is a rather complete game with just the core. Their first major splat book, The Advanced Players Guide, was fantastic. But in my opinion, it was also the saturation point for player content. At least for classes, feats, spells, and the like. I also like Ultimate Equipment, but every other hardcover player book has been 90% bloat that kind of makes the game worse. Not everyone will share that opinion, of course. But while there are players who feel that there can never be too many options, there are many others who are turned away by it. That's why they should be careful about what they release. There needs to be a plan in place to provide exactly the pieces that improve the game. [/QUOTE]
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Light release schedule: More harm than good?
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