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General Tabletop Discussion
*Dungeons & Dragons
Light release schedule: More harm than good?
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<blockquote data-quote="Sailor Moon" data-source="post: 6512788" data-attributes="member: 6776331"><p>If you want to say it's a game of imagination then you technically don't need rules either, you just use your imagination and make stuff up. Would save a lot of money to be honest, but that's not the way it works. </p><p></p><p>Fluff has always sold and sold well. The great thing about established fluff is the fact that it benefits "everyone". Don't want to use it, then don't? Want to modify it, then change what you want? Want to use every bit of it, then you are welcome to it? With that you please everyone. </p><p></p><p>Just because I want fluff doesn't mean my imagination is lacking. Sometimes I want to play in someone's imagination besides my own. Do you play in other people's games? Well if you do then it's the same thing. You are playing in their imagination. Campaign settings such as Forgotten Realms and Eberron give people a place to visit, it's a conglomeration of other people's imaginations that you can go and play in and at the same time, add your own bits to it. </p><p></p><p>I wouldn't pay D&D a cent for just rules.</p></blockquote><p></p>
[QUOTE="Sailor Moon, post: 6512788, member: 6776331"] If you want to say it's a game of imagination then you technically don't need rules either, you just use your imagination and make stuff up. Would save a lot of money to be honest, but that's not the way it works. Fluff has always sold and sold well. The great thing about established fluff is the fact that it benefits "everyone". Don't want to use it, then don't? Want to modify it, then change what you want? Want to use every bit of it, then you are welcome to it? With that you please everyone. Just because I want fluff doesn't mean my imagination is lacking. Sometimes I want to play in someone's imagination besides my own. Do you play in other people's games? Well if you do then it's the same thing. You are playing in their imagination. Campaign settings such as Forgotten Realms and Eberron give people a place to visit, it's a conglomeration of other people's imaginations that you can go and play in and at the same time, add your own bits to it. I wouldn't pay D&D a cent for just rules. [/QUOTE]
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Light release schedule: More harm than good?
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