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Light release schedule: More harm than good?
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<blockquote data-quote="Nellisir" data-source="post: 6532654" data-attributes="member: 70"><p>Basically what Mirrorball said just below your post here. If WotC only sells 3 products a year, and two years go by that I don't buy anything, that strengthens interest how? </p><p></p><p>Basically, I don't buy that WotC's designers are working on plushies, or video games, or board games. That's nonsensical. Working on ancillary products to drive interest to a product line that doesn't exist? What is a Waterdeep board game supposed to drive interest in, if there's no Forgotten Realms? It lacks any context. Also, I'm pretty sure that the game designers are game designers. Not programmers.</p><p></p><p>There are obvious spaces to be filled in the existing core. I've mentioned them. I think we'll see them. But the amount of support 5e has received since the DMG came out has been...what? 12 pages of Eberron material and a Sage Advice article that doesn't answer any questions? That concerns me. There's no anticipation that I've noticed for the Princes of the Apocalypse adventure, and nothing else to be interested in. It's one thing to expect declining sales after the core 3; quite another to write off the sales in advance.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 6532654, member: 70"] Basically what Mirrorball said just below your post here. If WotC only sells 3 products a year, and two years go by that I don't buy anything, that strengthens interest how? Basically, I don't buy that WotC's designers are working on plushies, or video games, or board games. That's nonsensical. Working on ancillary products to drive interest to a product line that doesn't exist? What is a Waterdeep board game supposed to drive interest in, if there's no Forgotten Realms? It lacks any context. Also, I'm pretty sure that the game designers are game designers. Not programmers. There are obvious spaces to be filled in the existing core. I've mentioned them. I think we'll see them. But the amount of support 5e has received since the DMG came out has been...what? 12 pages of Eberron material and a Sage Advice article that doesn't answer any questions? That concerns me. There's no anticipation that I've noticed for the Princes of the Apocalypse adventure, and nothing else to be interested in. It's one thing to expect declining sales after the core 3; quite another to write off the sales in advance. [/QUOTE]
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Light release schedule: More harm than good?
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