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General Tabletop Discussion
*Pathfinder & Starfinder
Light Skills Revision (Basic Skills)
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<blockquote data-quote="Kaodi" data-source="post: 2405508" data-attributes="member: 1231"><p>This may have been posted before (perhaps even by me), but...</p><p></p><p>I've always thought that if you wanted a small way in which to revise the skill system, you would divide skills up into three groups: Basic, Advanced and Exclusive; then dole them out to the appropriate classes (basically the ones that get them now). Anyone can take full ranks in basic skills, only some people can take full ranks in advanced skills, and only a couple people can take any ranks at all in exclusive skills. </p><p></p><p>I considered perhaps that all untrained skills would be basic, but that might unbalance things a bit. With this system, you might want to reduce the number of skills experts can pick to 8 or 6, to reflect that they too can take full ranks in any basic skill. </p><p></p><p>Also, on a different note, as a feat (or everyone, if you like) that can only be taken at 1st level, you can pick any advanced skill to be added to your list of class skills for all classes. I do believe there are feats similar to this, but moreso as regional feats, whereas this is generic.</p><p></p><p>I have never actually tried any of this, I am just looking for thoughts on the approach.</p><p></p><p>Now that I think a little more too, what it really comes down to, is what skills do you think everyone should have equal access to?</p></blockquote><p></p>
[QUOTE="Kaodi, post: 2405508, member: 1231"] This may have been posted before (perhaps even by me), but... I've always thought that if you wanted a small way in which to revise the skill system, you would divide skills up into three groups: Basic, Advanced and Exclusive; then dole them out to the appropriate classes (basically the ones that get them now). Anyone can take full ranks in basic skills, only some people can take full ranks in advanced skills, and only a couple people can take any ranks at all in exclusive skills. I considered perhaps that all untrained skills would be basic, but that might unbalance things a bit. With this system, you might want to reduce the number of skills experts can pick to 8 or 6, to reflect that they too can take full ranks in any basic skill. Also, on a different note, as a feat (or everyone, if you like) that can only be taken at 1st level, you can pick any advanced skill to be added to your list of class skills for all classes. I do believe there are feats similar to this, but moreso as regional feats, whereas this is generic. I have never actually tried any of this, I am just looking for thoughts on the approach. Now that I think a little more too, what it really comes down to, is what skills do you think everyone should have equal access to? [/QUOTE]
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Light Skills Revision (Basic Skills)
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