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<blockquote data-quote="Colmarr" data-source="post: 5035674" data-attributes="member: 59182"><p>I'd keep it simple. </p><p> </p><p>The sunrod works underwater, but the murky water provides concealment. 5 (or 4, 3, 2, etc) squares of murky water provide total concealment.</p><p> </p><p>eg. PC and enemy are both in the water and are adjacent. Each has concealment.</p><p> </p><p>eg. PC and enemy are both in the water and are 7 squares apart. Each has total concealment.</p><p> </p><p>eg. PC is above water. Enemy is submersed, 6 squares away just beneath the surface. The enemy has concealment but the PC does not.</p></blockquote><p></p>
[QUOTE="Colmarr, post: 5035674, member: 59182"] I'd keep it simple. The sunrod works underwater, but the murky water provides concealment. 5 (or 4, 3, 2, etc) squares of murky water provide total concealment. eg. PC and enemy are both in the water and are adjacent. Each has concealment. eg. PC and enemy are both in the water and are 7 squares apart. Each has total concealment. eg. PC is above water. Enemy is submersed, 6 squares away just beneath the surface. The enemy has concealment but the PC does not. [/QUOTE]
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