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Light Worldbuilding: Weird religious sect and cursed skeletons
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<blockquote data-quote="aco175" data-source="post: 8138871" data-attributes="member: 27385"><p>I might have the demon from the original zealots be trapped in the ziggurat. Maybe there is a block of ice-like material made of 'moon' dust and that is why on nights of new moons the skeletons can rise from the power that binds him becoming weakened. Now, the PCs need to figure out how to free the demon and then sent it back to its home plane. </p><p></p><p>The pilgrims could be associated with the moon dust power somehow, but I would have the length of time change the reasons and knowledge that most of them know. There could be one on the NPCs that knows more and could be traveling to go to the ziggurat to try and learn more on how to stop things. This could be like secret societies where commoners know some and speculate on more while the 6th circle knows what is really going on. </p><p></p><p>Most of the pilgrims could be traveling to the ziggurat to have a celebration to ancestors who built it. This could be false and their ancestors are the ones that battled the forces here. They could also believe that on nights of the full moon, a portal opens here allowing them to see the future. This could also be untrue and refers back to the old portal inside that allowed the demon to come in the first place. You could hide grains of truth in their beliefs. </p><p></p><p>I would still come up with ideas and thoughts on what and how to deal with the ziggurat. The players will come up with their own and you are free to take theirs if better. I feel that having something fleshed out somewhat will allow you to change it easier.</p></blockquote><p></p>
[QUOTE="aco175, post: 8138871, member: 27385"] I might have the demon from the original zealots be trapped in the ziggurat. Maybe there is a block of ice-like material made of 'moon' dust and that is why on nights of new moons the skeletons can rise from the power that binds him becoming weakened. Now, the PCs need to figure out how to free the demon and then sent it back to its home plane. The pilgrims could be associated with the moon dust power somehow, but I would have the length of time change the reasons and knowledge that most of them know. There could be one on the NPCs that knows more and could be traveling to go to the ziggurat to try and learn more on how to stop things. This could be like secret societies where commoners know some and speculate on more while the 6th circle knows what is really going on. Most of the pilgrims could be traveling to the ziggurat to have a celebration to ancestors who built it. This could be false and their ancestors are the ones that battled the forces here. They could also believe that on nights of the full moon, a portal opens here allowing them to see the future. This could also be untrue and refers back to the old portal inside that allowed the demon to come in the first place. You could hide grains of truth in their beliefs. I would still come up with ideas and thoughts on what and how to deal with the ziggurat. The players will come up with their own and you are free to take theirs if better. I feel that having something fleshed out somewhat will allow you to change it easier. [/QUOTE]
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