Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Lightly-armored, greatsword-wielding human fighter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nac_Mac_Feegle" data-source="post: 2787016" data-attributes="member: 32300"><p>Even a sorceror needs to rest for his spells ot come back, thats why there are daily limits, and a requirement to rest up.</p><p></p><p>I also think gizmo that you are tkaing his words to harshly. What I saw was that somehow, theres always a deviation in a campaign that screws you over, not necessarily ruining it, but its usually to a degree that if your character lives in the world, you owuld know about.</p><p></p><p>If mages are outlawed, then you hsould know this BEFORE making a mage for a campaign.</p><p></p><p>Yes the DM's world is his character, but your characters in his world are not newborn babies, they are 15+ years old, they live and breathe the world, so its not inconcievable that they might actually know something about the world.</p><p></p><p>The tower of undead and golems was my character by the way, and I ended up re-rolling, because there was absolutely nothing I could, is thta my fault I was sent on a job wiht no idea what I was up against? I dont tihnk so, so if I am on the wrong job, I quit it, and get a character more suitable to the task.</p><p></p><p>Remember your not just a generic adventuring party. If your going to play a city based campaign, you are entitled to know before rolling a character, then your background can reflect why your there. Likewise pure wilderness campaign. High levle rangers/druids and barbarians are in these settings for a reason, which is why for wilderness campaigns you let your players know before hand, as these classes are more likely ot answer the calls for help, so are more likely ot be PC's</p><p></p><p>If your world deviates from the norm, as a GM you should tell them how and why. If I am a full plate kind of warrior, I am not goign to accept a job sailing the seven seas hunting down pirates, I will step aside for the faster more lightly amred adventurers, or ask for a crap load of cash to re-buy my gear that more appropriate.</p><p></p><p>Although you as a player will be taking on all the challenges the Dm throws at you, its not necassarily always going ot be the same character dealing with it, some just plainly are not suited to the task.</p><p></p><p>Feegle Out <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Nac_Mac_Feegle, post: 2787016, member: 32300"] Even a sorceror needs to rest for his spells ot come back, thats why there are daily limits, and a requirement to rest up. I also think gizmo that you are tkaing his words to harshly. What I saw was that somehow, theres always a deviation in a campaign that screws you over, not necessarily ruining it, but its usually to a degree that if your character lives in the world, you owuld know about. If mages are outlawed, then you hsould know this BEFORE making a mage for a campaign. Yes the DM's world is his character, but your characters in his world are not newborn babies, they are 15+ years old, they live and breathe the world, so its not inconcievable that they might actually know something about the world. The tower of undead and golems was my character by the way, and I ended up re-rolling, because there was absolutely nothing I could, is thta my fault I was sent on a job wiht no idea what I was up against? I dont tihnk so, so if I am on the wrong job, I quit it, and get a character more suitable to the task. Remember your not just a generic adventuring party. If your going to play a city based campaign, you are entitled to know before rolling a character, then your background can reflect why your there. Likewise pure wilderness campaign. High levle rangers/druids and barbarians are in these settings for a reason, which is why for wilderness campaigns you let your players know before hand, as these classes are more likely ot answer the calls for help, so are more likely ot be PC's If your world deviates from the norm, as a GM you should tell them how and why. If I am a full plate kind of warrior, I am not goign to accept a job sailing the seven seas hunting down pirates, I will step aside for the faster more lightly amred adventurers, or ask for a crap load of cash to re-buy my gear that more appropriate. Although you as a player will be taking on all the challenges the Dm throws at you, its not necassarily always going ot be the same character dealing with it, some just plainly are not suited to the task. Feegle Out :cool: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Lightly-armored, greatsword-wielding human fighter
Top