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General Tabletop Discussion
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Lightning Bolt or Fireball?
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<blockquote data-quote="Shard O'Glase" data-source="post: 362061" data-attributes="member: 1134"><p>I disagree. If you look at just the spell and hp and saves it looks bad. You add in haste now giving you an extra spell, more spells per day(high int/chr), and metamagic I think they fare about the same as before. I miss the fireballs tunnel clearing effect though. We used to call it kobold be gone, a wand at 6d6 didn't penetrate our resitance spells and we'd just fire away into kobold tunnels, and other rat warren type places, In just blazed aorund on the inside buring huge quanaties of the tunnels.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 362061, member: 1134"] I disagree. If you look at just the spell and hp and saves it looks bad. You add in haste now giving you an extra spell, more spells per day(high int/chr), and metamagic I think they fare about the same as before. I miss the fireballs tunnel clearing effect though. We used to call it kobold be gone, a wand at 6d6 didn't penetrate our resitance spells and we'd just fire away into kobold tunnels, and other rat warren type places, In just blazed aorund on the inside buring huge quanaties of the tunnels. [/QUOTE]
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Lightning Bolt or Fireball?
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