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*Dungeons & Dragons
Lightning Bolt should be better.
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<blockquote data-quote="Mort" data-source="post: 8252346" data-attributes="member: 762"><p>The bolded point that in the exploration and social interaction tier the LFQW problem exists and worsens with level? </p><p></p><p>Well OK :</p><p></p><p>Exploration : as the Wizard/caster levels he gets progressively more reality altering spells that put many gaps between him and a fighter. Starting with stuff like find familiar and moving on to clairvoyance, Arcane eye, scrying, teleport etc. Mundane challenges can be overcome with anything from levitate to fly to dimension door to teleport. There's a reason that as adventures get higher in level they either have to hamstring the wizards spell use (teleport doesn't work because reasons, scry doesn't work because reasons, arbitrary time restrictions etc. ) or figure out fun ways to roll with it. </p><p></p><p>Social interaction: from the various disguise spells, to charm spells (nerfed quite a bit in 5e but still definitely a thing). To spells like glibness which take a rogue's hard earned reliable talent and tromp on it (floor is higher and it defeats lie detection magic). The wizard makes a big mark here too. </p><p></p><p>So yes LFQW still exists in 5e.</p></blockquote><p></p>
[QUOTE="Mort, post: 8252346, member: 762"] The bolded point that in the exploration and social interaction tier the LFQW problem exists and worsens with level? Well OK : Exploration : as the Wizard/caster levels he gets progressively more reality altering spells that put many gaps between him and a fighter. Starting with stuff like find familiar and moving on to clairvoyance, Arcane eye, scrying, teleport etc. Mundane challenges can be overcome with anything from levitate to fly to dimension door to teleport. There's a reason that as adventures get higher in level they either have to hamstring the wizards spell use (teleport doesn't work because reasons, scry doesn't work because reasons, arbitrary time restrictions etc. ) or figure out fun ways to roll with it. Social interaction: from the various disguise spells, to charm spells (nerfed quite a bit in 5e but still definitely a thing). To spells like glibness which take a rogue's hard earned reliable talent and tromp on it (floor is higher and it defeats lie detection magic). The wizard makes a big mark here too. So yes LFQW still exists in 5e. [/QUOTE]
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Lightning Bolt should be better.
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