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Lightsaber Edge in Star Wars Saga
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<blockquote data-quote="ValhallaGH" data-source="post: 4161558" data-attributes="member: 41187"><p>That seems to have been one of the key points of the redesign that lead to Saga. To make all heroes heroic, not just Jedi. As for the "edge", the static bonus of adding an ability score to damage makes lightsabers at least as good as blasters. Playing a soldier reliant upon blaster weapons in a party of jedi, I can tell you that their damage regularly out does mine do to the power of that (extra) static modifier.</p><p></p><p>Lightsabers are barely balanced weapons. They are the best melee weapons in the game due to the combination of good damage, the ability to ignore (most) DR, and special options for those characters who are especially skilled in their use. This combination makes lightsabers simply better than any other weapon short of a tank. </p><p>Those defensive properties you snear at are incredibly powerful, allowing a Jedi in an open field to last as long as the Soldier hiding behind 9/10 cover. Add in Lightsaber Throw (and enough Use the Force to recall it) and you have a weapon that is both melee and range at all times.</p><p>The only reason those laser swords aren't stupidly broken is that they require an exotic weapon proficiency, multiple talents, and a skill to really maximize their potential. Even so, they are devastating weapons and tools, even to those that don't maximize the potential uses of a lightsaber. </p><p>A vibro-ax, the only melee weapon that can sort of compete, also requires a feat expenditure to wield (no class has default proficiency in advanced melee weapons) and doesn't have nearly as nice an array of special options for those that 'master' it. Yes, it rolls slightly larger damage dice, but that average +2 damage doesn't come close to making up for the facts that a lightsaber is concealable, able to be used in one hand, bypasses damage reduction, and can function as a (short range) torch. Let alone all the amazing benefits that come with lightsaber specific talents.</p><p></p><p></p><p>Honestly, this question sounds more like an instance of, "Wah! It's not a magical death stick that makes me win! Wah!" Which is an unfortunate tone to convey. Perhaps you should re-read the rules and rethink your question.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 4161558, member: 41187"] That seems to have been one of the key points of the redesign that lead to Saga. To make all heroes heroic, not just Jedi. As for the "edge", the static bonus of adding an ability score to damage makes lightsabers at least as good as blasters. Playing a soldier reliant upon blaster weapons in a party of jedi, I can tell you that their damage regularly out does mine do to the power of that (extra) static modifier. Lightsabers are barely balanced weapons. They are the best melee weapons in the game due to the combination of good damage, the ability to ignore (most) DR, and special options for those characters who are especially skilled in their use. This combination makes lightsabers simply better than any other weapon short of a tank. Those defensive properties you snear at are incredibly powerful, allowing a Jedi in an open field to last as long as the Soldier hiding behind 9/10 cover. Add in Lightsaber Throw (and enough Use the Force to recall it) and you have a weapon that is both melee and range at all times. The only reason those laser swords aren't stupidly broken is that they require an exotic weapon proficiency, multiple talents, and a skill to really maximize their potential. Even so, they are devastating weapons and tools, even to those that don't maximize the potential uses of a lightsaber. A vibro-ax, the only melee weapon that can sort of compete, also requires a feat expenditure to wield (no class has default proficiency in advanced melee weapons) and doesn't have nearly as nice an array of special options for those that 'master' it. Yes, it rolls slightly larger damage dice, but that average +2 damage doesn't come close to making up for the facts that a lightsaber is concealable, able to be used in one hand, bypasses damage reduction, and can function as a (short range) torch. Let alone all the amazing benefits that come with lightsaber specific talents. Honestly, this question sounds more like an instance of, "Wah! It's not a magical death stick that makes me win! Wah!" Which is an unfortunate tone to convey. Perhaps you should re-read the rules and rethink your question. [/QUOTE]
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