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Like Father, Like Son: Kid Charlemagne's Story Hour , PT III
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<blockquote data-quote="Kid Charlemagne" data-source="post: 109862" data-attributes="member: 93"><p><strong>Ulfang, June 3rd, AE 420</strong></p><p></p><p>Jalea takes the party to a section of sewer to hide out until morning. They have the dead body of Kentfield’s bodyguard, and the drugged, unconscious body of the 15 year old boy who was the intended sacrifice, so they’re a little leery of trying to make it past the night watch with them in tow. </p><p></p><p>They camp in an older section of the sewers not directly connected to the modern system. It is reached by crawling through a corken down section of wall, then descending a slope covered with broken rocks and bricks that make it difficult for someone to sneak up on them. It also has an access tunnel to the river, opening just under the docks. They set up watches and try to get some rest.</p><p></p><p>During the second watch, Aris hears a noise coming from the direction of the main sewers. He sneaks up to take a look, and sees a group of a half-dozen cloaked people traversing the sewers near the entrance to the party’s hidey-hole. Some of them are bearing torches, and they appear to be looking for something or someone.</p><p></p><p>“Great,” the bladesinger thinks to himself.</p><p></p><p>He informs the next watch, which is manned by Reana and Jalea. Shortly into their shift, Reana hears a noise, and Jalea goes to check it out. Another group of people is checking out this section of sewer, this time they number almost a dozen. The elven scout slips back down the accessway without a sound, and starts waking people up. Jovah wakes up, and sees a large number of leather-clad, cloaked figures coming down the slope. </p><p></p><p>One of them slips on a rock, and a clattering noise is heard.</p><p></p><p>“Shhh!” another cloaked figure whispers urgently.</p><p></p><p>One of the first rogues tosses a torch into the room, right by Brennen. Reana is waiting around the corner from the entrance, and she steps up to the front rank of rogues, and starts swinging. She drops two of them easily, and Jalea drops another with a bow shot. The rest, not expecting this level of resistance, and not terribly confident, run like the dickens.</p><p></p><p>“That was a pretty sorry bunch of thieves,” Jalea says.</p><p></p><p>“Sorry or not,” Jovah says, “They’ll be back with more. They might have just been sent to find us, since we know Kentfield has Guild ties.”</p><p></p><p>“So what do we do now?” Brennen asks.</p><p></p><p>Jovah thinks for a moment.</p><p></p><p>“I say we go out the river access tunnel, find a seedy hotel so we can get our spells back, and then go back to the Gold Dragon Inn to do some identifying. We stick the bodyguard’s body in the grate, and come back later to do a <em>speak with dead</em> on him.”</p><p></p><p>“Wait a minute,” Gavin says. “I’m not swimming anywhere!”</p><p></p><p>“We’ll get a rowboat if we have to,” Jovah says. “Sheesh.”</p><p></p><p>The plan works out pretty well. They draw some stares from the early morning fishermen as they climb up out of the river by the docks, but Jalea finds a suitable inn to bunk in, and they are undisturbed for the next several hours. By an hour or so before noon, they are back in the Gold Dragon Inn, with Jovah using <em>suggestions</em> to convince the hotel staff to do the party’s laundry.</p><p></p><p>“Mission for the Marquis,” he says, handing over a pile of muddy, sewage and blood stained clothes to the incredulous maid.</p><p></p><p>Jalea goes out on the town to try and see if he can learn more about the man named “Quinn” that cast the <em>evard’s black tentacles</em> at (presumably) Kentfield’s command. Meanwhile, Corwin and Aris prepare identify spells, and spend the next eight hours prepping the items to be identified. When they are ready, they go through them all, Aris starting, then Corwin going second.</p><p></p><p>Here’s what they have:</p><p></p><ul> <li data-xf-list-type="ul">The Bodyguard’s shield is +3, his longsword is +2, his battle axe is +2, and he also had a <em>Ring of Sustenance</em> and a <em>Ring of Shocking Grasp</em>.</li> <li data-xf-list-type="ul">The golden-eyed man’s bracers are <em>Bracers of Armor +4</em> and his rapier is +2 (they already know it to be <em>shocking</em>).</li> <li data-xf-list-type="ul">The Bard/Assassin’s items are a <em>+1 Ring of Protection</em> and <em>Bracers of Armor +2</em></li> </ul><p></p><p>Much discussion ensues about how to divy the things up. Brennen takes the <em>Bracers of Armor +4</em> longsword +2[/i], Corwin takes the <em>Bracers of Armor +4</em> and the <em>Ring of Sustenance</em>, Aris takes the <em>Ring of Shocking Grasp</em>, Gavin gets the <em>shield +3</em>, and Reana takes the <em>Ring of Protection +1</em>.</p><p></p><p>“Maybe Jalea could use the rapier?” Brennen asks</p><p></p><p>“By the way, where <em>is</em> Jalea?”</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 109862, member: 93"] [b]Ulfang, June 3rd, AE 420[/b] Jalea takes the party to a section of sewer to hide out until morning. They have the dead body of Kentfield’s bodyguard, and the drugged, unconscious body of the 15 year old boy who was the intended sacrifice, so they’re a little leery of trying to make it past the night watch with them in tow. They camp in an older section of the sewers not directly connected to the modern system. It is reached by crawling through a corken down section of wall, then descending a slope covered with broken rocks and bricks that make it difficult for someone to sneak up on them. It also has an access tunnel to the river, opening just under the docks. They set up watches and try to get some rest. During the second watch, Aris hears a noise coming from the direction of the main sewers. He sneaks up to take a look, and sees a group of a half-dozen cloaked people traversing the sewers near the entrance to the party’s hidey-hole. Some of them are bearing torches, and they appear to be looking for something or someone. “Great,” the bladesinger thinks to himself. He informs the next watch, which is manned by Reana and Jalea. Shortly into their shift, Reana hears a noise, and Jalea goes to check it out. Another group of people is checking out this section of sewer, this time they number almost a dozen. The elven scout slips back down the accessway without a sound, and starts waking people up. Jovah wakes up, and sees a large number of leather-clad, cloaked figures coming down the slope. One of them slips on a rock, and a clattering noise is heard. “Shhh!” another cloaked figure whispers urgently. One of the first rogues tosses a torch into the room, right by Brennen. Reana is waiting around the corner from the entrance, and she steps up to the front rank of rogues, and starts swinging. She drops two of them easily, and Jalea drops another with a bow shot. The rest, not expecting this level of resistance, and not terribly confident, run like the dickens. “That was a pretty sorry bunch of thieves,” Jalea says. “Sorry or not,” Jovah says, “They’ll be back with more. They might have just been sent to find us, since we know Kentfield has Guild ties.” “So what do we do now?” Brennen asks. Jovah thinks for a moment. “I say we go out the river access tunnel, find a seedy hotel so we can get our spells back, and then go back to the Gold Dragon Inn to do some identifying. We stick the bodyguard’s body in the grate, and come back later to do a [i]speak with dead[/i] on him.” “Wait a minute,” Gavin says. “I’m not swimming anywhere!” “We’ll get a rowboat if we have to,” Jovah says. “Sheesh.” The plan works out pretty well. They draw some stares from the early morning fishermen as they climb up out of the river by the docks, but Jalea finds a suitable inn to bunk in, and they are undisturbed for the next several hours. By an hour or so before noon, they are back in the Gold Dragon Inn, with Jovah using [i]suggestions[/i] to convince the hotel staff to do the party’s laundry. “Mission for the Marquis,” he says, handing over a pile of muddy, sewage and blood stained clothes to the incredulous maid. Jalea goes out on the town to try and see if he can learn more about the man named “Quinn” that cast the [i]evard’s black tentacles[/i] at (presumably) Kentfield’s command. Meanwhile, Corwin and Aris prepare identify spells, and spend the next eight hours prepping the items to be identified. When they are ready, they go through them all, Aris starting, then Corwin going second. Here’s what they have: [list] [*]The Bodyguard’s shield is +3, his longsword is +2, his battle axe is +2, and he also had a [i]Ring of Sustenance[/i] and a [i]Ring of Shocking Grasp[/i]. [*]The golden-eyed man’s bracers are [i]Bracers of Armor +4[/i] and his rapier is +2 (they already know it to be [i]shocking[/i]). [*]The Bard/Assassin’s items are a [i]+1 Ring of Protection[/i] and [i]Bracers of Armor +2[/i] [/list] Much discussion ensues about how to divy the things up. Brennen takes the [i]Bracers of Armor +4[/i] longsword +2[/i], Corwin takes the [i]Bracers of Armor +4[/i] and the [i]Ring of Sustenance[/i], Aris takes the [i]Ring of Shocking Grasp[/i], Gavin gets the [i]shield +3[/i], and Reana takes the [i]Ring of Protection +1[/i]. “Maybe Jalea could use the rapier?” Brennen asks “By the way, where [i]is[/i] Jalea?” [/QUOTE]
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