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Like Father, Like Son: Kid Charlemagne's Story Hour , PT III
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<blockquote data-quote="Kid Charlemagne" data-source="post: 143650" data-attributes="member: 93"><p><strong>Cape Varna, Princedom of Krone, June 7th, AE 420</strong></p><p></p><p>Safely ensconced in Tolaro’s estate in the elvish city of Cape Varna, the party regroups after several days of preparations. Jovah, Brennen, Gavin, Reana, and Aris are joined by Anthius and Soldago.</p><p></p><p>Jovah has cast several divinations, the first of which prompts a number of questions:</p><p></p><p>“Why are the Sahuagin helping Kentfield?”</p><p></p><p>The answer that Jovah receives is:</p><p></p><p><strong> Powers too weak to undo Mordax’ fate</strong></p><p><strong>Must combine to reclaim power great.</strong></p><p></p><p>The name Mordax is unknown to most of the party, but Jovah has come across it in his readings of religious history. Mordax was the name of an ancient evil diety (“Of course,” says Anthius) dating back to over three millenia ago. He was closely allied with Xante at one point, and opposed by Leonus and Meilikki. Jovah knows nothing of his fate, just that he’s not a household name any more.</p><p></p><p><em>Xante is the goddess of portals, gates, and secret knowledge. Less charitably, she is also the goddess of spies and blackmailers. The party has run afoul of them before – the interdimensional castle was captured from a group of Xante priestesses who were using dopplegangers to infiltrate the Ghithorian nobility. Leonus is the lion-god, a diety dedicated to the fey creatures and other magical aspects of nature. Meilikki is one of two gods strongly allied with the Rangers. Both Leonus and Meilikki are strongly allied with the Druids as well.</em></p><p></p><p>Armed with this and the results of a couple more general divinations, the party prepares to <em>dimensional fold</em> to Kentfield’s old country estate. They’ve been there before; the Loraxites tried to take the Egg from the Sahuagin here earlier this very year. The place was deserted except for undead, but they <em>fold</em> to a spot on the cliffs out of view of the estate just to be safe, just before dawn. The estate consists of a small valley with a river running through it, and a lake by the edge of the sea. A waterfall spills over the edge into the Retic Sea, and a small manor house overlooks the lake and waterfall.</p><p></p><p>They immediately see that there is a ship docked at the bottom of the cliff wall. Apparently Kentfield arrived here by sea. Aris casts <em>locate object</em> to find any statues of elves. He receives a directional tug – downward and northwest. Aris looks around and gets his bearings.</p><p></p><p>“He must be down in the temple area where we fought the Sahuagin before,” the Bladesinger says.</p><p></p><p>“Should we climb down the cliff and go in through the cavern entrance?” Jovah asks.</p><p></p><p>“Uh, excuse me?” Gavin interjects, pointing at his armor and shield. “Water, heavy armor…. don’t mix well.”</p><p></p><p>“I think it would be safer going in through the manor house,” Aris replies.</p><p></p><p>“Everybody remember, we’re here to get Jalea,” Jovah says. “Anything else is a bonus.”</p><p></p><p>They begin to make their way around the edge of the hill, trying to sneak up on the manor house. They are jumped almost immediately by three wights, but Brennen lays waste to one of them with three blows, Soldago drops another with a flurry of arrows, and Gavin winds up for a big swing and clobbers the third with a single blow.</p><p></p><p>“Whew!” Brennen says. “They barely saw what hit them. Heck of a lot better than the last time we were here…”</p><p></p><p>The party is hopped up on boosting spells; <em>cat’s graces, bull’s strengths</em>, and <em>endurances</em>, so they’re feeling pretty good. Soldago hushes them from his position ahead of the party, acting as lookout.</p><p></p><p>“Shhh! I hear movement in the manor house! There are torches lighting the building… Why would undead need torches?”</p><p></p><p>“There must be someone else in the manor house,” Brennen proposes.</p><p></p><p>Just then, two blasts on a horn sound from the manor house, and Soldago sees archers arraying themselves on the roof. </p><p></p><p>“They must of heard us disposing the wights,” he says.</p><p></p><p>The alarm has been raised.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 143650, member: 93"] [b]Cape Varna, Princedom of Krone, June 7th, AE 420[/b] Safely ensconced in Tolaro’s estate in the elvish city of Cape Varna, the party regroups after several days of preparations. Jovah, Brennen, Gavin, Reana, and Aris are joined by Anthius and Soldago. Jovah has cast several divinations, the first of which prompts a number of questions: “Why are the Sahuagin helping Kentfield?” The answer that Jovah receives is: [b] Powers too weak to undo Mordax’ fate Must combine to reclaim power great.[/b] The name Mordax is unknown to most of the party, but Jovah has come across it in his readings of religious history. Mordax was the name of an ancient evil diety (“Of course,” says Anthius) dating back to over three millenia ago. He was closely allied with Xante at one point, and opposed by Leonus and Meilikki. Jovah knows nothing of his fate, just that he’s not a household name any more. [i]Xante is the goddess of portals, gates, and secret knowledge. Less charitably, she is also the goddess of spies and blackmailers. The party has run afoul of them before – the interdimensional castle was captured from a group of Xante priestesses who were using dopplegangers to infiltrate the Ghithorian nobility. Leonus is the lion-god, a diety dedicated to the fey creatures and other magical aspects of nature. Meilikki is one of two gods strongly allied with the Rangers. Both Leonus and Meilikki are strongly allied with the Druids as well.[/i] Armed with this and the results of a couple more general divinations, the party prepares to [i]dimensional fold[/i] to Kentfield’s old country estate. They’ve been there before; the Loraxites tried to take the Egg from the Sahuagin here earlier this very year. The place was deserted except for undead, but they [i]fold[/i] to a spot on the cliffs out of view of the estate just to be safe, just before dawn. The estate consists of a small valley with a river running through it, and a lake by the edge of the sea. A waterfall spills over the edge into the Retic Sea, and a small manor house overlooks the lake and waterfall. They immediately see that there is a ship docked at the bottom of the cliff wall. Apparently Kentfield arrived here by sea. Aris casts [i]locate object[/i] to find any statues of elves. He receives a directional tug – downward and northwest. Aris looks around and gets his bearings. “He must be down in the temple area where we fought the Sahuagin before,” the Bladesinger says. “Should we climb down the cliff and go in through the cavern entrance?” Jovah asks. “Uh, excuse me?” Gavin interjects, pointing at his armor and shield. “Water, heavy armor…. don’t mix well.” “I think it would be safer going in through the manor house,” Aris replies. “Everybody remember, we’re here to get Jalea,” Jovah says. “Anything else is a bonus.” They begin to make their way around the edge of the hill, trying to sneak up on the manor house. They are jumped almost immediately by three wights, but Brennen lays waste to one of them with three blows, Soldago drops another with a flurry of arrows, and Gavin winds up for a big swing and clobbers the third with a single blow. “Whew!” Brennen says. “They barely saw what hit them. Heck of a lot better than the last time we were here…” The party is hopped up on boosting spells; [i]cat’s graces, bull’s strengths[/i], and [i]endurances[/i], so they’re feeling pretty good. Soldago hushes them from his position ahead of the party, acting as lookout. “Shhh! I hear movement in the manor house! There are torches lighting the building… Why would undead need torches?” “There must be someone else in the manor house,” Brennen proposes. Just then, two blasts on a horn sound from the manor house, and Soldago sees archers arraying themselves on the roof. “They must of heard us disposing the wights,” he says. The alarm has been raised. [/QUOTE]
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Like Father, Like Son: Kid Charlemagne's Story Hour , PT III
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